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libvirt/src/conf/object_event.h
Michal Privoznik c8238579fb lib: Drop internal virXXXPtr typedefs
Historically, we declared pointer type to our types:

  typedef struct _virXXX virXXX;
  typedef virXXX *virXXXPtr;

But usefulness of such declaration is questionable, at best.
Unfortunately, we can't drop every such declaration - we have to
carry some over, because they are part of public API (e.g.
virDomainPtr). But for internal types - we can do drop them and
use what every other C project uses 'virXXX *'.

This change was generated by a very ugly shell script that
generated sed script which was then called over each file in the
repository. For the shell script refer to the cover letter:

https://listman.redhat.com/archives/libvir-list/2021-March/msg00537.html

Signed-off-by: Michal Privoznik <mprivozn@redhat.com>
Reviewed-by: Peter Krempa <pkrempa@redhat.com>
2021-04-13 17:00:38 +02:00

88 lines
2.8 KiB
C

/*
* object_event.h: object event queue processing helpers
*
* Copyright (C) 2012-2014 Red Hat, Inc.
* Copyright (C) 2008 VirtualIron
* Copyright (C) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "internal.h"
#include "virobject.h"
/**
* Dispatching domain events that come in while
* in a call / response rpc
*/
typedef struct _virObjectEvent virObjectEvent;
typedef struct _virObjectEventState virObjectEventState;
virObjectEventState *
virObjectEventStateNew(void);
/**
* virConnectObjectEventGenericCallback:
* @conn: the connection pointer
* @obj: the object pointer
* @opaque: application specified data
*
* A generic object event callback handler. Specific events usually
* have a customization with extra parameters
*/
typedef void (*virConnectObjectEventGenericCallback)(virConnectPtr conn,
void *obj,
void *opaque);
#define VIR_OBJECT_EVENT_CALLBACK(cb) \
((virConnectObjectEventGenericCallback)(cb))
void
virObjectEventStateQueue(virObjectEventState *state,
virObjectEvent *event)
ATTRIBUTE_NONNULL(1);
void
virObjectEventStateQueueRemote(virObjectEventState *state,
virObjectEvent *event,
int remoteID)
ATTRIBUTE_NONNULL(1);
int
virObjectEventStateDeregisterID(virConnectPtr conn,
virObjectEventState *state,
int callbackID,
bool doFreeCb)
ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2);
int
virObjectEventStateEventID(virConnectPtr conn,
virObjectEventState *state,
int callbackID,
int *remoteID)
ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2);
void
virObjectEventStateSetRemote(virConnectPtr conn,
virObjectEventState *state,
int callbackID,
int remoteID)
ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2);