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5de203f879
When a server decides to close a client, the virNetServerClientCloseLocked() is called. In here various cleanup steps are taken, but the most important part (from this commit's POV at least) is the way that the socket is closed. Firstly, removal of the socket associated with the client from the event loop is signalized and then the socket is unrefed. The socket is not closed just yet though, because the event loop holds a reference to it. This reference will be freed as soon as the event loop wakes up and starts issuing callbacks (in this case virNetSocketEventFree()). So far, this is how things usually work. But if the daemon reaches the number of opened files limit, things start to work differently. If the RLIMIT_NOFILE limit is reached and there's a client that wants to connect then the event loop wakes up, sees POLLIN on the socket and calls virNetServerServiceAccept() which in turn calls virNetSocketAccept(). But because of the limit, accept() fails with EMFILE leaving the POLLIN event unhandled. The dispatch then continues to next FDs with events on them. BUT, it will NOT call the socket removal callback (virNetSocketEventFree()) because it has low priority (G_PRIORITY_DEFAULT_IDLE). Per glib's documentation: * Each event source is assigned a priority. The default priority, * %G_PRIORITY_DEFAULT, is 0. Values less than 0 denote higher priorities. * Values greater than 0 denote lower priorities. Events from high priority * sources are always processed before events from lower priority sources. and per g_idle_add() documentation: * Adds a function to be called whenever there are no higher priority * events pending to the default main loop. The function is given the * default idle priority, %G_PRIORITY_DEFAULT_IDLE. Now, because we did not accept() the client we are constantly seeing POLLIN on the main socket and thus the removal of the client socket won't ever happen. The fix is to set at least the same priority as other sources, but since we want to just close an FD, let's give it the highest priority and call it before handling other events. This issue can be easily reproduced, for instance: # ulimit -S -n 40 (tweak this number if needed) # ./src/libvirtd from another terminal: # for ((i=0; i<100; i++)); do virsh list & done; virsh list The last `virsh list` must not get stuck. Resolves: https://bugzilla.redhat.com/show_bug.cgi?id=2007168 Signed-off-by: Michal Privoznik <mprivozn@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
520 lines
12 KiB
C
520 lines
12 KiB
C
/*
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* vireventglib.c: GMainContext based event loop
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*
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* Copyright (C) 2008 Daniel P. Berrange
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* Copyright (C) 2010-2019 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#include <config.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "vireventglib.h"
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#include "vireventglibwatch.h"
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#include "virerror.h"
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#include "virlog.h"
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#include "virprobe.h"
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#ifdef G_OS_WIN32
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# include <io.h>
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#endif
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#define VIR_FROM_THIS VIR_FROM_EVENT
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VIR_LOG_INIT("util.eventglib");
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struct virEventGLibHandle
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{
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int watch;
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int fd;
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int events;
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int removed;
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GSource *source;
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virEventHandleCallback cb;
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void *opaque;
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virFreeCallback ff;
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};
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struct virEventGLibTimeout
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{
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int timer;
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int interval;
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int removed;
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GSource *source;
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virEventTimeoutCallback cb;
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void *opaque;
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virFreeCallback ff;
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};
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static GMutex *eventlock;
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static int nextwatch = 1;
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static GPtrArray *handles;
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static int nexttimer = 1;
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static GPtrArray *timeouts;
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static GIOCondition
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virEventGLibEventsToCondition(int events)
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{
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GIOCondition cond = 0;
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if (events & VIR_EVENT_HANDLE_READABLE)
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cond |= G_IO_IN;
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if (events & VIR_EVENT_HANDLE_WRITABLE)
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cond |= G_IO_OUT;
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if (events & VIR_EVENT_HANDLE_ERROR)
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cond |= G_IO_ERR;
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if (events & VIR_EVENT_HANDLE_HANGUP)
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cond |= G_IO_HUP;
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return cond;
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}
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static int
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virEventGLibConditionToEvents(GIOCondition cond)
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{
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int events = 0;
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if (cond & G_IO_IN)
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events |= VIR_EVENT_HANDLE_READABLE;
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if (cond & G_IO_OUT)
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events |= VIR_EVENT_HANDLE_WRITABLE;
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if (cond & G_IO_ERR)
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events |= VIR_EVENT_HANDLE_ERROR;
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if (cond & G_IO_NVAL) /* Treat NVAL as error, since libvirt doesn't distinguish */
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events |= VIR_EVENT_HANDLE_ERROR;
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if (cond & G_IO_HUP)
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events |= VIR_EVENT_HANDLE_HANGUP;
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return events;
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}
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static gboolean
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virEventGLibHandleDispatch(int fd G_GNUC_UNUSED,
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GIOCondition condition,
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gpointer opaque)
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{
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struct virEventGLibHandle *data = opaque;
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int events = virEventGLibConditionToEvents(condition);
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VIR_DEBUG("Dispatch handler data=%p watch=%d fd=%d events=%d opaque=%p",
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data, data->watch, data->fd, events, data->opaque);
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PROBE(EVENT_GLIB_DISPATCH_HANDLE,
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"watch=%d events=%d cb=%p opaque=%p",
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data->watch, events, data->cb, data->opaque);
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(data->cb)(data->watch, data->fd, events, data->opaque);
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return TRUE;
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}
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static int
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virEventGLibHandleAdd(int fd,
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int events,
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virEventHandleCallback cb,
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void *opaque,
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virFreeCallback ff)
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{
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struct virEventGLibHandle *data;
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GIOCondition cond = virEventGLibEventsToCondition(events);
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int ret;
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g_mutex_lock(eventlock);
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data = g_new0(struct virEventGLibHandle, 1);
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data->watch = nextwatch++;
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data->fd = fd;
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data->events = events;
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data->cb = cb;
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data->opaque = opaque;
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data->ff = ff;
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VIR_DEBUG("Add handle data=%p watch=%d fd=%d events=%d opaque=%p",
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data, data->watch, data->fd, events, data->opaque);
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if (events != 0) {
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data->source = virEventGLibAddSocketWatch(
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fd, cond, NULL, virEventGLibHandleDispatch, data, NULL);
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}
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g_ptr_array_add(handles, data);
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ret = data->watch;
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PROBE(EVENT_GLIB_ADD_HANDLE,
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"watch=%d fd=%d events=%d cb=%p opaque=%p ff=%p",
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ret, fd, events, cb, opaque, ff);
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g_mutex_unlock(eventlock);
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return ret;
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}
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static struct virEventGLibHandle *
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virEventGLibHandleFind(int watch)
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{
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guint i;
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for (i = 0; i < handles->len; i++) {
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struct virEventGLibHandle *h = g_ptr_array_index(handles, i);
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if (h == NULL) {
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g_warn_if_reached();
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continue;
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}
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if ((h->watch == watch) && !h->removed)
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return h;
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}
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return NULL;
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}
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static void
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virEventGLibHandleUpdate(int watch,
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int events)
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{
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struct virEventGLibHandle *data;
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PROBE(EVENT_GLIB_UPDATE_HANDLE,
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"watch=%d events=%d",
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watch, events);
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g_mutex_lock(eventlock);
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data = virEventGLibHandleFind(watch);
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if (!data) {
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VIR_DEBUG("Update for missing handle watch=%d", watch);
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goto cleanup;
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}
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VIR_DEBUG("Update handle data=%p watch=%d fd=%d events=%d",
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data, watch, data->fd, events);
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if (events != 0) {
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GIOCondition cond = virEventGLibEventsToCondition(events);
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if (events == data->events)
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goto cleanup;
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if (data->source != NULL) {
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VIR_DEBUG("Removed old handle source=%p", data->source);
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g_source_destroy(data->source);
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vir_g_source_unref(data->source, NULL);
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}
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data->source = virEventGLibAddSocketWatch(
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data->fd, cond, NULL, virEventGLibHandleDispatch, data, NULL);
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data->events = events;
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VIR_DEBUG("Added new handle source=%p", data->source);
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} else {
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if (data->source == NULL)
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goto cleanup;
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VIR_DEBUG("Removed old handle source=%p", data->source);
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g_source_destroy(data->source);
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vir_g_source_unref(data->source, NULL);
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data->source = NULL;
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data->events = 0;
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}
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cleanup:
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g_mutex_unlock(eventlock);
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}
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static gboolean
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virEventGLibHandleRemoveIdle(gpointer data)
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{
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struct virEventGLibHandle *h = data;
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PROBE(EVENT_GLIB_REMOVE_HANDLE_IDLE,
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"watch=%d ff=%p opaque=%p",
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h->watch, h->ff, h->opaque);
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if (h->ff)
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(h->ff)(h->opaque);
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g_mutex_lock(eventlock);
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g_ptr_array_remove_fast(handles, h);
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g_mutex_unlock(eventlock);
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return FALSE;
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}
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static int
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virEventGLibHandleRemove(int watch)
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{
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struct virEventGLibHandle *data;
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int ret = -1;
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PROBE(EVENT_GLIB_REMOVE_HANDLE,
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"watch=%d",
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watch);
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g_mutex_lock(eventlock);
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data = virEventGLibHandleFind(watch);
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if (!data) {
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VIR_DEBUG("Remove of missing handle watch=%d", watch);
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goto cleanup;
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}
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VIR_DEBUG("Remove handle data=%p watch=%d fd=%d",
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data, watch, data->fd);
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if (data->source != NULL) {
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g_source_destroy(data->source);
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vir_g_source_unref(data->source, NULL);
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data->source = NULL;
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data->events = 0;
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}
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/* since the actual watch deletion is done asynchronously, a handleUpdate call may
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* reschedule the watch before it's fully deleted, that's why we need to mark it as
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* 'removed' to prevent reuse
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*/
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data->removed = TRUE;
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g_idle_add_full(G_PRIORITY_HIGH, virEventGLibHandleRemoveIdle, data, NULL);
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ret = 0;
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cleanup:
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g_mutex_unlock(eventlock);
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return ret;
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}
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static gboolean
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virEventGLibTimeoutDispatch(void *opaque)
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{
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struct virEventGLibTimeout *data = opaque;
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VIR_DEBUG("Dispatch timeout data=%p cb=%p timer=%d opaque=%p",
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data, data->cb, data->timer, data->opaque);
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PROBE(EVENT_GLIB_DISPATCH_TIMEOUT,
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"timer=%d cb=%p opaque=%p",
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data->timer, data->cb, data->opaque);
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(data->cb)(data->timer, data->opaque);
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return TRUE;
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}
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static GSource *
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virEventGLibTimeoutCreate(int interval,
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struct virEventGLibTimeout *data)
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{
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GSource *source = g_timeout_source_new(interval);
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g_source_set_callback(source,
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virEventGLibTimeoutDispatch,
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data, NULL);
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g_source_attach(source, NULL);
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return source;
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}
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static int
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virEventGLibTimeoutAdd(int interval,
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virEventTimeoutCallback cb,
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void *opaque,
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virFreeCallback ff)
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{
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struct virEventGLibTimeout *data;
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int ret;
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g_mutex_lock(eventlock);
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data = g_new0(struct virEventGLibTimeout, 1);
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data->timer = nexttimer++;
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data->interval = interval;
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data->cb = cb;
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data->opaque = opaque;
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data->ff = ff;
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if (interval >= 0)
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data->source = virEventGLibTimeoutCreate(interval, data);
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g_ptr_array_add(timeouts, data);
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VIR_DEBUG("Add timeout data=%p interval=%d ms cb=%p opaque=%p timer=%d",
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data, interval, cb, opaque, data->timer);
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ret = data->timer;
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PROBE(EVENT_GLIB_ADD_TIMEOUT,
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"timer=%d interval=%d cb=%p opaque=%p ff=%p",
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ret, interval, cb, opaque, ff);
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g_mutex_unlock(eventlock);
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return ret;
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}
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static struct virEventGLibTimeout *
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virEventGLibTimeoutFind(int timer)
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{
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guint i;
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g_return_val_if_fail(timeouts != NULL, NULL);
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for (i = 0; i < timeouts->len; i++) {
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struct virEventGLibTimeout *t = g_ptr_array_index(timeouts, i);
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if (t == NULL) {
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g_warn_if_reached();
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continue;
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}
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if ((t->timer == timer) && !t->removed)
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return t;
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}
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return NULL;
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}
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static void
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virEventGLibTimeoutUpdate(int timer,
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int interval)
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{
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struct virEventGLibTimeout *data;
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PROBE(EVENT_GLIB_UPDATE_TIMEOUT,
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"timer=%d interval=%d",
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timer, interval);
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g_mutex_lock(eventlock);
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data = virEventGLibTimeoutFind(timer);
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if (!data) {
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VIR_DEBUG("Update of missing timeout timer=%d", timer);
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goto cleanup;
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}
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VIR_DEBUG("Update timeout data=%p timer=%d interval=%d ms", data, timer, interval);
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if (interval >= 0) {
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if (data->source != NULL) {
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g_source_destroy(data->source);
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vir_g_source_unref(data->source, NULL);
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}
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data->interval = interval;
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data->source = virEventGLibTimeoutCreate(interval, data);
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} else {
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if (data->source == NULL)
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goto cleanup;
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g_source_destroy(data->source);
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vir_g_source_unref(data->source, NULL);
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data->source = NULL;
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}
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cleanup:
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g_mutex_unlock(eventlock);
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}
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static gboolean
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virEventGLibTimeoutRemoveIdle(gpointer data)
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{
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struct virEventGLibTimeout *t = data;
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PROBE(EVENT_GLIB_REMOVE_TIMEOUT_IDLE,
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"timer=%d ff=%p opaque=%p",
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t->timer, t->ff, t->opaque);
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if (t->ff)
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(t->ff)(t->opaque);
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g_mutex_lock(eventlock);
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g_ptr_array_remove_fast(timeouts, t);
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g_mutex_unlock(eventlock);
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return FALSE;
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}
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static int
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virEventGLibTimeoutRemove(int timer)
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{
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struct virEventGLibTimeout *data;
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int ret = -1;
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PROBE(EVENT_GLIB_REMOVE_TIMEOUT,
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"timer=%d",
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timer);
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g_mutex_lock(eventlock);
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data = virEventGLibTimeoutFind(timer);
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if (!data) {
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VIR_DEBUG("Remove of missing timeout timer=%d", timer);
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goto cleanup;
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}
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VIR_DEBUG("Remove timeout data=%p timer=%d",
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data, timer);
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if (data->source != NULL) {
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g_source_destroy(data->source);
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vir_g_source_unref(data->source, NULL);
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data->source = NULL;
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}
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/* since the actual timeout deletion is done asynchronously, a timeoutUpdate call may
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* reschedule the timeout before it's fully deleted, that's why we need to mark it as
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* 'removed' to prevent reuse
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*/
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data->removed = TRUE;
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g_idle_add(virEventGLibTimeoutRemoveIdle, data);
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ret = 0;
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cleanup:
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g_mutex_unlock(eventlock);
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return ret;
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}
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static gpointer virEventGLibRegisterOnce(gpointer data G_GNUC_UNUSED)
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{
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eventlock = g_new0(GMutex, 1);
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timeouts = g_ptr_array_new_with_free_func(g_free);
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handles = g_ptr_array_new_with_free_func(g_free);
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virEventRegisterImpl(virEventGLibHandleAdd,
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virEventGLibHandleUpdate,
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virEventGLibHandleRemove,
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virEventGLibTimeoutAdd,
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virEventGLibTimeoutUpdate,
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virEventGLibTimeoutRemove);
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return NULL;
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}
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void virEventGLibRegister(void)
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{
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static GOnce once = G_ONCE_INIT;
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g_once(&once, virEventGLibRegisterOnce, NULL);
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}
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int virEventGLibRunOnce(void)
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{
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g_main_context_iteration(NULL, TRUE);
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return 0;
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}
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