libvirt/src/util/virthread.h
Michal Privoznik c8238579fb lib: Drop internal virXXXPtr typedefs
Historically, we declared pointer type to our types:

  typedef struct _virXXX virXXX;
  typedef virXXX *virXXXPtr;

But usefulness of such declaration is questionable, at best.
Unfortunately, we can't drop every such declaration - we have to
carry some over, because they are part of public API (e.g.
virDomainPtr). But for internal types - we can do drop them and
use what every other C project uses 'virXXX *'.

This change was generated by a very ugly shell script that
generated sed script which was then called over each file in the
repository. For the shell script refer to the cover letter:

https://listman.redhat.com/archives/libvir-list/2021-March/msg00537.html

Signed-off-by: Michal Privoznik <mprivozn@redhat.com>
Reviewed-by: Peter Krempa <pkrempa@redhat.com>
2021-04-13 17:00:38 +02:00

202 lines
5.6 KiB
C

/*
* virthread.h: basic thread synchronization primitives
*
* Copyright (C) 2009-2011, 2013-2014 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "internal.h"
#include "virerror.h"
#include <pthread.h>
typedef struct virMutex virMutex;
struct virMutex {
pthread_mutex_t lock;
};
typedef struct virRWLock virRWLock;
struct virRWLock {
pthread_rwlock_t lock;
};
typedef struct virCond virCond;
struct virCond {
pthread_cond_t cond;
};
typedef struct virThreadLocal virThreadLocal;
struct virThreadLocal {
pthread_key_t key;
};
typedef struct virThread virThread;
struct virThread {
pthread_t thread;
};
typedef struct virOnceControl virOnceControl;
struct virOnceControl {
pthread_once_t once;
};
#define VIR_MUTEX_INITIALIZER \
{ \
.lock = PTHREAD_MUTEX_INITIALIZER \
}
#define VIR_ONCE_CONTROL_INITIALIZER \
{ \
.once = PTHREAD_ONCE_INIT \
}
typedef void (*virOnceFunc)(void);
typedef void (*virThreadFunc)(void *opaque);
#define virThreadCreate(thread, joinable, func, opaque) \
virThreadCreateFull(thread, joinable, func, #func, false, opaque)
int virThreadCreateFull(virThread *thread,
bool joinable,
virThreadFunc func,
const char *name,
bool worker,
void *opaque) G_GNUC_WARN_UNUSED_RESULT;
void virThreadSelf(virThread *thread);
bool virThreadIsSelf(virThread *thread);
void virThreadJoin(virThread *thread);
size_t virThreadMaxName(void);
/* This API is *NOT* for general use. It exists solely as a stub
* for integration with libselinux AVC callbacks */
void virThreadCancel(virThread *thread);
/* These next two functions are for debugging only, since they are not
* guaranteed to give unique values for distinct threads on all
* architectures, nor are the two functions guaranteed to give the same
* value for the same thread. */
unsigned long long virThreadSelfID(void);
unsigned long long virThreadID(virThread *thread);
/* Static initialization of mutexes is not possible, so we instead
* provide for guaranteed one-time initialization via a callback
* function. Usage:
* static virOnceControl once = VIR_ONCE_CONTROL_INITIALIZER;
* static void initializer(void) { ... }
* void myfunc()
* {
* if (virOnce(&once, initializer) < 0)
* goto error;
* ...now guaranteed that initializer has completed exactly once
* }
*/
int virOnce(virOnceControl *once, virOnceFunc init)
ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2) G_GNUC_WARN_UNUSED_RESULT;
int virMutexInit(virMutex *m) G_GNUC_WARN_UNUSED_RESULT;
int virMutexInitRecursive(virMutex *m) G_GNUC_WARN_UNUSED_RESULT;
void virMutexDestroy(virMutex *m);
void virMutexLock(virMutex *m);
void virMutexUnlock(virMutex *m);
int virRWLockInit(virRWLock *m) G_GNUC_WARN_UNUSED_RESULT;
void virRWLockDestroy(virRWLock *m);
void virRWLockRead(virRWLock *m);
void virRWLockWrite(virRWLock *m);
void virRWLockUnlock(virRWLock *m);
int virCondInit(virCond *c) G_GNUC_WARN_UNUSED_RESULT;
int virCondDestroy(virCond *c);
/* virCondWait, virCondWaitUntil:
* These functions can return without the associated predicate
* changing value. Therefore in nearly all cases they
* should be enclosed in a while loop that checks the predicate.
*/
int virCondWait(virCond *c, virMutex *m) G_GNUC_WARN_UNUSED_RESULT;
int virCondWaitUntil(virCond *c, virMutex *m, unsigned long long whenms) G_GNUC_WARN_UNUSED_RESULT;
void virCondSignal(virCond *c);
void virCondBroadcast(virCond *c);
typedef void (*virThreadLocalCleanup)(void *);
int virThreadLocalInit(virThreadLocal *l,
virThreadLocalCleanup c) G_GNUC_WARN_UNUSED_RESULT;
void *virThreadLocalGet(virThreadLocal *l);
int virThreadLocalSet(virThreadLocal *l, void*) G_GNUC_WARN_UNUSED_RESULT;
/**
* VIR_ONCE_GLOBAL_INIT:
* classname: base classname
*
* This macro simplifies the setup of a one-time only
* global file initializer.
*
* Assuming a class called "virMyObject", and a method
* implemented like:
*
* int virMyObjectOnceInit(void) {
* ...do init tasks...
* }
*
* Then invoking the macro:
*
* VIR_ONCE_GLOBAL_INIT(virMyObject);
*
* Will create a method
*
* int virMyObjectInitialize(void);
*
* Which will ensure that 'virMyObjectOnceInit' is
* guaranteed to be invoked exactly once.
*/
#define VIR_ONCE_GLOBAL_INIT(classname) \
static virOnceControl classname ## OnceControl = VIR_ONCE_CONTROL_INITIALIZER; \
static virErrorPtr classname ## OnceError; \
\
static void classname ## Once(void) \
{ \
if (classname ## OnceInit() < 0) \
classname ## OnceError = virSaveLastError(); \
} \
\
static int classname ## Initialize(void) \
{ \
if (virOnce(&classname ## OnceControl, classname ## Once) < 0) \
return -1; \
\
if (classname ## OnceError) { \
virSetError(classname ## OnceError); \
return -1; \
} \
\
return 0; \
} \
struct classname ## EatSemicolon