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541bd183f7
Add SASL at the end to make the format obvious.
2089 lines
60 KiB
C
2089 lines
60 KiB
C
/*
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* virnetclient.c: generic network RPC client
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*
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* Copyright (C) 2006-2014 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* Author: Daniel P. Berrange <berrange@redhat.com>
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*/
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#include <config.h>
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#include <unistd.h>
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#include <poll.h>
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#include <signal.h>
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#include <fcntl.h>
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#include "virnetclient.h"
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#include "virnetsocket.h"
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#include "virkeepalive.h"
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#include "viralloc.h"
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#include "virthread.h"
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#include "virfile.h"
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#include "virlog.h"
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#include "virutil.h"
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#include "virerror.h"
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#include "virprobe.h"
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#include "virstring.h"
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#define VIR_FROM_THIS VIR_FROM_RPC
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VIR_LOG_INIT("rpc.netclient");
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typedef struct _virNetClientCall virNetClientCall;
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typedef virNetClientCall *virNetClientCallPtr;
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enum {
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VIR_NET_CLIENT_MODE_WAIT_TX,
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VIR_NET_CLIENT_MODE_WAIT_RX,
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VIR_NET_CLIENT_MODE_COMPLETE,
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};
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struct _virNetClientCall {
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int mode;
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virNetMessagePtr msg;
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bool expectReply;
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bool nonBlock;
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bool haveThread;
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virCond cond;
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virNetClientCallPtr next;
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};
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struct _virNetClient {
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virObjectLockable parent;
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virNetSocketPtr sock;
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bool asyncIO;
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#if WITH_GNUTLS
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virNetTLSSessionPtr tls;
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#endif
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char *hostname;
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virNetClientProgramPtr *programs;
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size_t nprograms;
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/* For incoming message packets */
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virNetMessage msg;
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#if WITH_SASL
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virNetSASLSessionPtr sasl;
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#endif
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/* Self-pipe to wakeup threads waiting in poll() */
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int wakeupSendFD;
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int wakeupReadFD;
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/*
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* List of calls currently waiting for dispatch
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* The calls should all have threads waiting for
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* them, except possibly the first call in the list
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* which might be a partially sent non-blocking call.
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*/
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virNetClientCallPtr waitDispatch;
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/* True if a thread holds the buck */
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bool haveTheBuck;
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size_t nstreams;
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virNetClientStreamPtr *streams;
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virKeepAlivePtr keepalive;
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bool wantClose;
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int closeReason;
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virErrorPtr error;
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virNetClientCloseFunc closeCb;
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void *closeOpaque;
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virFreeCallback closeFf;
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};
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static virClassPtr virNetClientClass;
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static void virNetClientDispose(void *obj);
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static int virNetClientOnceInit(void)
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{
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if (!(virNetClientClass = virClassNew(virClassForObjectLockable(),
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"virNetClient",
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sizeof(virNetClient),
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virNetClientDispose)))
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return -1;
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return 0;
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}
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VIR_ONCE_GLOBAL_INIT(virNetClient)
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static void virNetClientIOEventLoopPassTheBuck(virNetClientPtr client,
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virNetClientCallPtr thiscall);
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static int virNetClientQueueNonBlocking(virNetClientPtr client,
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virNetMessagePtr msg);
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static void virNetClientCloseInternal(virNetClientPtr client,
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int reason);
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void virNetClientSetCloseCallback(virNetClientPtr client,
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virNetClientCloseFunc cb,
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void *opaque,
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virFreeCallback ff)
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{
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virObjectLock(client);
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client->closeCb = cb;
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client->closeOpaque = opaque;
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client->closeFf = ff;
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virObjectUnlock(client);
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}
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static void virNetClientIncomingEvent(virNetSocketPtr sock,
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int events,
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void *opaque);
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/* Append a call to the end of the list */
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static void virNetClientCallQueue(virNetClientCallPtr *head,
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virNetClientCallPtr call)
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{
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virNetClientCallPtr tmp = *head;
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while (tmp && tmp->next)
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tmp = tmp->next;
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if (tmp)
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tmp->next = call;
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else
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*head = call;
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call->next = NULL;
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}
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#if 0
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/* Obtain a call from the head of the list */
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static virNetClientCallPtr virNetClientCallServe(virNetClientCallPtr *head)
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{
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virNetClientCallPtr tmp = *head;
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if (tmp)
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*head = tmp->next;
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else
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*head = NULL;
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tmp->next = NULL;
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return tmp;
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}
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#endif
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/* Remove a call from anywhere in the list */
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static void virNetClientCallRemove(virNetClientCallPtr *head,
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virNetClientCallPtr call)
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{
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virNetClientCallPtr tmp = *head;
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virNetClientCallPtr prev = NULL;
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while (tmp) {
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if (tmp == call) {
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if (prev)
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prev->next = tmp->next;
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else
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*head = tmp->next;
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tmp->next = NULL;
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return;
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}
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prev = tmp;
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tmp = tmp->next;
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}
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}
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/* Predicate returns true if matches */
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typedef bool (*virNetClientCallPredicate)(virNetClientCallPtr call, void *opaque);
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/* Remove a list of calls from the list based on a predicate */
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static void virNetClientCallRemovePredicate(virNetClientCallPtr *head,
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virNetClientCallPredicate pred,
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void *opaque)
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{
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virNetClientCallPtr tmp = *head;
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virNetClientCallPtr prev = NULL;
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while (tmp) {
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virNetClientCallPtr next = tmp->next;
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tmp->next = NULL; /* Temp unlink */
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if (pred(tmp, opaque)) {
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if (prev)
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prev->next = next;
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else
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*head = next;
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} else {
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tmp->next = next; /* Reverse temp unlink */
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prev = tmp;
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}
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tmp = next;
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}
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}
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/* Returns true if the predicate matches at least one call in the list */
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static bool virNetClientCallMatchPredicate(virNetClientCallPtr head,
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virNetClientCallPredicate pred,
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void *opaque)
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{
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virNetClientCallPtr tmp = head;
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while (tmp) {
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if (pred(tmp, opaque))
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return true;
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tmp = tmp->next;
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}
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return false;
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}
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bool
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virNetClientKeepAliveIsSupported(virNetClientPtr client)
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{
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bool supported;
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virObjectLock(client);
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supported = !!client->keepalive;
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virObjectUnlock(client);
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return supported;
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}
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int
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virNetClientKeepAliveStart(virNetClientPtr client,
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int interval,
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unsigned int count)
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{
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int ret;
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virObjectLock(client);
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ret = virKeepAliveStart(client->keepalive, interval, count);
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virObjectUnlock(client);
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return ret;
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}
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void
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virNetClientKeepAliveStop(virNetClientPtr client)
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{
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virObjectLock(client);
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virKeepAliveStop(client->keepalive);
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virObjectUnlock(client);
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}
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static void
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virNetClientKeepAliveDeadCB(void *opaque)
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{
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virNetClientCloseInternal(opaque, VIR_CONNECT_CLOSE_REASON_KEEPALIVE);
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}
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static int
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virNetClientKeepAliveSendCB(void *opaque,
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virNetMessagePtr msg)
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{
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int ret;
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ret = virNetClientSendNonBlock(opaque, msg);
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if (ret != -1 && ret != 1)
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virNetMessageFree(msg);
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return ret;
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}
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static virNetClientPtr virNetClientNew(virNetSocketPtr sock,
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const char *hostname)
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{
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virNetClientPtr client = NULL;
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int wakeupFD[2] = { -1, -1 };
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if (virNetClientInitialize() < 0)
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return NULL;
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if (pipe2(wakeupFD, O_CLOEXEC) < 0) {
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virReportSystemError(errno, "%s",
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_("unable to make pipe"));
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goto error;
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}
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if (!(client = virObjectLockableNew(virNetClientClass)))
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goto error;
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client->sock = sock;
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client->wakeupReadFD = wakeupFD[0];
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client->wakeupSendFD = wakeupFD[1];
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wakeupFD[0] = wakeupFD[1] = -1;
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if (VIR_STRDUP(client->hostname, hostname) < 0)
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goto error;
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PROBE(RPC_CLIENT_NEW,
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"client=%p sock=%p",
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client, client->sock);
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return client;
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error:
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VIR_FORCE_CLOSE(wakeupFD[0]);
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VIR_FORCE_CLOSE(wakeupFD[1]);
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virObjectUnref(client);
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return NULL;
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}
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virNetClientPtr virNetClientNewUNIX(const char *path,
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bool spawnDaemon,
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const char *binary)
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{
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virNetSocketPtr sock;
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if (virNetSocketNewConnectUNIX(path, spawnDaemon, binary, &sock) < 0)
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return NULL;
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return virNetClientNew(sock, NULL);
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}
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virNetClientPtr virNetClientNewTCP(const char *nodename,
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const char *service,
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int family)
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{
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virNetSocketPtr sock;
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if (virNetSocketNewConnectTCP(nodename, service,
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family,
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&sock) < 0)
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return NULL;
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return virNetClientNew(sock, nodename);
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}
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virNetClientPtr virNetClientNewSSH(const char *nodename,
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const char *service,
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const char *binary,
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const char *username,
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bool noTTY,
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bool noVerify,
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const char *netcat,
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const char *keyfile,
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const char *path)
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{
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virNetSocketPtr sock;
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if (virNetSocketNewConnectSSH(nodename, service, binary, username, noTTY,
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noVerify, netcat, keyfile, path, &sock) < 0)
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return NULL;
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return virNetClientNew(sock, NULL);
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}
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#define DEFAULT_VALUE(VAR, VAL) \
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if (!VAR) \
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VAR = VAL;
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virNetClientPtr virNetClientNewLibSSH2(const char *host,
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const char *port,
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int family,
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const char *username,
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const char *privkeyPath,
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const char *knownHostsPath,
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const char *knownHostsVerify,
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const char *authMethods,
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const char *netcatPath,
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const char *socketPath,
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virConnectAuthPtr authPtr,
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virURIPtr uri)
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{
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virNetSocketPtr sock = NULL;
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virNetClientPtr ret = NULL;
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virBuffer buf = VIR_BUFFER_INITIALIZER;
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char *nc = NULL;
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char *command = NULL;
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char *homedir = virGetUserDirectory();
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char *confdir = virGetUserConfigDirectory();
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char *knownhosts = NULL;
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char *privkey = NULL;
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/* Use default paths for known hosts an public keys if not provided */
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if (confdir) {
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if (!knownHostsPath) {
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if (virFileExists(confdir)) {
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virBufferAsprintf(&buf, "%s/known_hosts", confdir);
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if (!(knownhosts = virBufferContentAndReset(&buf)))
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goto no_memory;
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}
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} else {
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if (VIR_STRDUP(knownhosts, knownHostsPath) < 0)
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goto cleanup;
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}
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}
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if (homedir) {
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if (!privkeyPath) {
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/* RSA */
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virBufferAsprintf(&buf, "%s/.ssh/id_rsa", homedir);
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if (!(privkey = virBufferContentAndReset(&buf)))
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goto no_memory;
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|
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if (!(virFileExists(privkey)))
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VIR_FREE(privkey);
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/* DSA */
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if (!privkey) {
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virBufferAsprintf(&buf, "%s/.ssh/id_dsa", homedir);
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if (!(privkey = virBufferContentAndReset(&buf)))
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goto no_memory;
|
|
|
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if (!(virFileExists(privkey)))
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VIR_FREE(privkey);
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}
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} else {
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if (VIR_STRDUP(privkey, privkeyPath) < 0)
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goto cleanup;
|
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}
|
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}
|
|
|
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if (!authMethods) {
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if (privkey)
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authMethods = "agent,privkey,password,keyboard-interactive";
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else
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authMethods = "agent,password,keyboard-interactive";
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}
|
|
|
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DEFAULT_VALUE(host, "localhost");
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DEFAULT_VALUE(port, "22");
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DEFAULT_VALUE(username, "root");
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DEFAULT_VALUE(netcatPath, "nc");
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DEFAULT_VALUE(knownHostsVerify, "normal");
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|
|
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virBufferEscapeShell(&buf, netcatPath);
|
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if (!(nc = virBufferContentAndReset(&buf)))
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goto no_memory;
|
|
|
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virBufferAsprintf(&buf,
|
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"sh -c "
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"'if '%s' -q 2>&1 | grep \"requires an argument\" >/dev/null 2>&1; then "
|
|
"ARG=-q0;"
|
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"else "
|
|
"ARG=;"
|
|
"fi;"
|
|
"'%s' $ARG -U %s'",
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|
nc, nc, socketPath);
|
|
|
|
if (!(command = virBufferContentAndReset(&buf)))
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goto no_memory;
|
|
|
|
if (virNetSocketNewConnectLibSSH2(host, port,
|
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family,
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|
username, privkey,
|
|
knownhosts, knownHostsVerify, authMethods,
|
|
command, authPtr, uri, &sock) != 0)
|
|
goto cleanup;
|
|
|
|
if (!(ret = virNetClientNew(sock, NULL)))
|
|
goto cleanup;
|
|
sock = NULL;
|
|
|
|
cleanup:
|
|
VIR_FREE(command);
|
|
VIR_FREE(privkey);
|
|
VIR_FREE(knownhosts);
|
|
VIR_FREE(homedir);
|
|
VIR_FREE(confdir);
|
|
VIR_FREE(nc);
|
|
virObjectUnref(sock);
|
|
return ret;
|
|
|
|
no_memory:
|
|
virReportOOMError();
|
|
goto cleanup;
|
|
}
|
|
#undef DEFAULT_VALUE
|
|
|
|
virNetClientPtr virNetClientNewExternal(const char **cmdargv)
|
|
{
|
|
virNetSocketPtr sock;
|
|
|
|
if (virNetSocketNewConnectExternal(cmdargv, &sock) < 0)
|
|
return NULL;
|
|
|
|
return virNetClientNew(sock, NULL);
|
|
}
|
|
|
|
|
|
int virNetClientRegisterAsyncIO(virNetClientPtr client)
|
|
{
|
|
if (client->asyncIO)
|
|
return 0;
|
|
|
|
/* Set up a callback to listen on the socket data */
|
|
virObjectRef(client);
|
|
if (virNetSocketAddIOCallback(client->sock,
|
|
VIR_EVENT_HANDLE_READABLE,
|
|
virNetClientIncomingEvent,
|
|
client,
|
|
virObjectFreeCallback) < 0) {
|
|
virObjectUnref(client);
|
|
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
|
|
_("Unable to register async IO callback"));
|
|
return -1;
|
|
}
|
|
|
|
client->asyncIO = true;
|
|
return 0;
|
|
}
|
|
|
|
|
|
int virNetClientRegisterKeepAlive(virNetClientPtr client)
|
|
{
|
|
virKeepAlivePtr ka;
|
|
|
|
if (client->keepalive)
|
|
return 0;
|
|
|
|
if (!client->asyncIO) {
|
|
virReportError(VIR_ERR_OPERATION_INVALID, "%s",
|
|
_("Unable to enable keepalives without async IO support"));
|
|
return -1;
|
|
}
|
|
|
|
/* Keepalive protocol consists of async messages so it can only be used
|
|
* if the client supports them */
|
|
if (!(ka = virKeepAliveNew(-1, 0, client,
|
|
virNetClientKeepAliveSendCB,
|
|
virNetClientKeepAliveDeadCB,
|
|
virObjectFreeCallback)))
|
|
return -1;
|
|
|
|
/* keepalive object has a reference to client */
|
|
virObjectRef(client);
|
|
|
|
client->keepalive = ka;
|
|
return 0;
|
|
}
|
|
|
|
|
|
int virNetClientGetFD(virNetClientPtr client)
|
|
{
|
|
int fd;
|
|
virObjectLock(client);
|
|
fd = virNetSocketGetFD(client->sock);
|
|
virObjectUnlock(client);
|
|
return fd;
|
|
}
|
|
|
|
|
|
int virNetClientDupFD(virNetClientPtr client, bool cloexec)
|
|
{
|
|
int fd;
|
|
virObjectLock(client);
|
|
fd = virNetSocketDupFD(client->sock, cloexec);
|
|
virObjectUnlock(client);
|
|
return fd;
|
|
}
|
|
|
|
|
|
bool virNetClientHasPassFD(virNetClientPtr client)
|
|
{
|
|
bool hasPassFD;
|
|
virObjectLock(client);
|
|
hasPassFD = virNetSocketHasPassFD(client->sock);
|
|
virObjectUnlock(client);
|
|
return hasPassFD;
|
|
}
|
|
|
|
|
|
void virNetClientDispose(void *obj)
|
|
{
|
|
virNetClientPtr client = obj;
|
|
size_t i;
|
|
|
|
PROBE(RPC_CLIENT_DISPOSE,
|
|
"client=%p", client);
|
|
|
|
if (client->closeFf)
|
|
client->closeFf(client->closeOpaque);
|
|
|
|
for (i = 0; i < client->nprograms; i++)
|
|
virObjectUnref(client->programs[i]);
|
|
VIR_FREE(client->programs);
|
|
|
|
VIR_FORCE_CLOSE(client->wakeupSendFD);
|
|
VIR_FORCE_CLOSE(client->wakeupReadFD);
|
|
|
|
VIR_FREE(client->hostname);
|
|
|
|
if (client->sock)
|
|
virNetSocketRemoveIOCallback(client->sock);
|
|
virObjectUnref(client->sock);
|
|
#if WITH_GNUTLS
|
|
virObjectUnref(client->tls);
|
|
#endif
|
|
#if WITH_SASL
|
|
virObjectUnref(client->sasl);
|
|
#endif
|
|
|
|
virNetMessageClear(&client->msg);
|
|
}
|
|
|
|
|
|
static void
|
|
virNetClientMarkClose(virNetClientPtr client,
|
|
int reason)
|
|
{
|
|
VIR_DEBUG("client=%p, reason=%d", client, reason);
|
|
|
|
if (client->sock)
|
|
virNetSocketRemoveIOCallback(client->sock);
|
|
|
|
/* Don't override reason that's already set. */
|
|
if (!client->wantClose) {
|
|
if (!client->error)
|
|
client->error = virSaveLastError();
|
|
client->wantClose = true;
|
|
client->closeReason = reason;
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
virNetClientCloseLocked(virNetClientPtr client)
|
|
{
|
|
virKeepAlivePtr ka;
|
|
|
|
VIR_DEBUG("client=%p, sock=%p, reason=%d", client, client->sock, client->closeReason);
|
|
|
|
if (!client->sock)
|
|
return;
|
|
|
|
virObjectUnref(client->sock);
|
|
client->sock = NULL;
|
|
#if WITH_GNUTLS
|
|
virObjectUnref(client->tls);
|
|
client->tls = NULL;
|
|
#endif
|
|
#if WITH_SASL
|
|
virObjectUnref(client->sasl);
|
|
client->sasl = NULL;
|
|
#endif
|
|
ka = client->keepalive;
|
|
client->keepalive = NULL;
|
|
client->wantClose = false;
|
|
|
|
virFreeError(client->error);
|
|
client->error = NULL;
|
|
|
|
if (ka || client->closeCb) {
|
|
virNetClientCloseFunc closeCb = client->closeCb;
|
|
void *closeOpaque = client->closeOpaque;
|
|
int closeReason = client->closeReason;
|
|
virObjectRef(client);
|
|
virObjectUnlock(client);
|
|
|
|
if (ka) {
|
|
virKeepAliveStop(ka);
|
|
virObjectUnref(ka);
|
|
}
|
|
if (closeCb)
|
|
closeCb(client, closeReason, closeOpaque);
|
|
|
|
virObjectLock(client);
|
|
virObjectUnref(client);
|
|
}
|
|
}
|
|
|
|
static void virNetClientCloseInternal(virNetClientPtr client,
|
|
int reason)
|
|
{
|
|
VIR_DEBUG("client=%p wantclose=%d", client, client ? client->wantClose : false);
|
|
|
|
if (!client)
|
|
return;
|
|
|
|
if (!client->sock ||
|
|
client->wantClose)
|
|
return;
|
|
|
|
virObjectLock(client);
|
|
|
|
virNetClientMarkClose(client, reason);
|
|
|
|
/* If there is a thread polling for data on the socket, wake the thread up
|
|
* otherwise try to pass the buck to a possibly waiting thread. If no
|
|
* thread is waiting, virNetClientIOEventLoopPassTheBuck will clean the
|
|
* queue and close the client because we set client->wantClose.
|
|
*/
|
|
if (client->haveTheBuck) {
|
|
char ignore = 1;
|
|
size_t len = sizeof(ignore);
|
|
|
|
if (safewrite(client->wakeupSendFD, &ignore, len) != len)
|
|
VIR_ERROR(_("failed to wake up polling thread"));
|
|
} else {
|
|
virNetClientIOEventLoopPassTheBuck(client, NULL);
|
|
}
|
|
|
|
virObjectUnlock(client);
|
|
}
|
|
|
|
|
|
void virNetClientClose(virNetClientPtr client)
|
|
{
|
|
virNetClientCloseInternal(client, VIR_CONNECT_CLOSE_REASON_CLIENT);
|
|
}
|
|
|
|
|
|
#if WITH_SASL
|
|
void virNetClientSetSASLSession(virNetClientPtr client,
|
|
virNetSASLSessionPtr sasl)
|
|
{
|
|
virObjectLock(client);
|
|
client->sasl = virObjectRef(sasl);
|
|
virNetSocketSetSASLSession(client->sock, client->sasl);
|
|
virObjectUnlock(client);
|
|
}
|
|
#endif
|
|
|
|
|
|
#if WITH_GNUTLS
|
|
int virNetClientSetTLSSession(virNetClientPtr client,
|
|
virNetTLSContextPtr tls)
|
|
{
|
|
int ret;
|
|
char buf[1];
|
|
int len;
|
|
struct pollfd fds[1];
|
|
sigset_t oldmask, blockedsigs;
|
|
|
|
sigemptyset(&blockedsigs);
|
|
# ifdef SIGWINCH
|
|
sigaddset(&blockedsigs, SIGWINCH);
|
|
# endif
|
|
# ifdef SIGCHLD
|
|
sigaddset(&blockedsigs, SIGCHLD);
|
|
# endif
|
|
sigaddset(&blockedsigs, SIGPIPE);
|
|
|
|
virObjectLock(client);
|
|
|
|
if (!(client->tls = virNetTLSSessionNew(tls,
|
|
client->hostname)))
|
|
goto error;
|
|
|
|
virNetSocketSetTLSSession(client->sock, client->tls);
|
|
|
|
for (;;) {
|
|
ret = virNetTLSSessionHandshake(client->tls);
|
|
|
|
if (ret < 0)
|
|
goto error;
|
|
if (ret == 0)
|
|
break;
|
|
|
|
fds[0].fd = virNetSocketGetFD(client->sock);
|
|
fds[0].revents = 0;
|
|
if (virNetTLSSessionGetHandshakeStatus(client->tls) ==
|
|
VIR_NET_TLS_HANDSHAKE_RECVING)
|
|
fds[0].events = POLLIN;
|
|
else
|
|
fds[0].events = POLLOUT;
|
|
|
|
/* Block SIGWINCH from interrupting poll in curses programs,
|
|
* then restore the original signal mask again immediately
|
|
* after the call (RHBZ#567931). Same for SIGCHLD and SIGPIPE
|
|
* at the suggestion of Paolo Bonzini and Daniel Berrange.
|
|
*/
|
|
ignore_value(pthread_sigmask(SIG_BLOCK, &blockedsigs, &oldmask));
|
|
|
|
repoll:
|
|
ret = poll(fds, ARRAY_CARDINALITY(fds), -1);
|
|
if (ret < 0 && (errno == EAGAIN || errno == EINTR))
|
|
goto repoll;
|
|
|
|
ignore_value(pthread_sigmask(SIG_SETMASK, &oldmask, NULL));
|
|
}
|
|
|
|
ret = virNetTLSContextCheckCertificate(tls, client->tls);
|
|
|
|
if (ret < 0)
|
|
goto error;
|
|
|
|
/* At this point, the server is verifying _our_ certificate, IP address,
|
|
* etc. If we make the grade, it will send us a '\1' byte.
|
|
*/
|
|
|
|
fds[0].fd = virNetSocketGetFD(client->sock);
|
|
fds[0].revents = 0;
|
|
fds[0].events = POLLIN;
|
|
|
|
/* Block SIGWINCH from interrupting poll in curses programs */
|
|
ignore_value(pthread_sigmask(SIG_BLOCK, &blockedsigs, &oldmask));
|
|
|
|
repoll2:
|
|
ret = poll(fds, ARRAY_CARDINALITY(fds), -1);
|
|
if (ret < 0 && (errno == EAGAIN || errno == EINTR))
|
|
goto repoll2;
|
|
|
|
ignore_value(pthread_sigmask(SIG_SETMASK, &oldmask, NULL));
|
|
|
|
len = virNetTLSSessionRead(client->tls, buf, 1);
|
|
if (len < 0 && errno != ENOMSG) {
|
|
virReportSystemError(errno, "%s",
|
|
_("Unable to read TLS confirmation"));
|
|
goto error;
|
|
}
|
|
if (len != 1 || buf[0] != '\1') {
|
|
virReportError(VIR_ERR_RPC, "%s",
|
|
_("server verification (of our certificate or IP "
|
|
"address) failed"));
|
|
goto error;
|
|
}
|
|
|
|
virObjectUnlock(client);
|
|
return 0;
|
|
|
|
error:
|
|
virObjectUnref(client->tls);
|
|
client->tls = NULL;
|
|
virObjectUnlock(client);
|
|
return -1;
|
|
}
|
|
#endif
|
|
|
|
bool virNetClientIsEncrypted(virNetClientPtr client)
|
|
{
|
|
bool ret = false;
|
|
virObjectLock(client);
|
|
#if WITH_GNUTLS
|
|
if (client->tls)
|
|
ret = true;
|
|
#endif
|
|
#if WITH_SASL
|
|
if (client->sasl)
|
|
ret = true;
|
|
#endif
|
|
virObjectUnlock(client);
|
|
return ret;
|
|
}
|
|
|
|
|
|
bool virNetClientIsOpen(virNetClientPtr client)
|
|
{
|
|
bool ret;
|
|
|
|
if (!client)
|
|
return false;
|
|
|
|
virObjectLock(client);
|
|
ret = client->sock && !client->wantClose;
|
|
virObjectUnlock(client);
|
|
return ret;
|
|
}
|
|
|
|
|
|
int virNetClientAddProgram(virNetClientPtr client,
|
|
virNetClientProgramPtr prog)
|
|
{
|
|
virObjectLock(client);
|
|
|
|
if (VIR_EXPAND_N(client->programs, client->nprograms, 1) < 0)
|
|
goto error;
|
|
|
|
client->programs[client->nprograms-1] = virObjectRef(prog);
|
|
|
|
virObjectUnlock(client);
|
|
return 0;
|
|
|
|
error:
|
|
virObjectUnlock(client);
|
|
return -1;
|
|
}
|
|
|
|
|
|
int virNetClientAddStream(virNetClientPtr client,
|
|
virNetClientStreamPtr st)
|
|
{
|
|
virObjectLock(client);
|
|
|
|
if (VIR_EXPAND_N(client->streams, client->nstreams, 1) < 0)
|
|
goto error;
|
|
|
|
client->streams[client->nstreams-1] = virObjectRef(st);
|
|
|
|
virObjectUnlock(client);
|
|
return 0;
|
|
|
|
error:
|
|
virObjectUnlock(client);
|
|
return -1;
|
|
}
|
|
|
|
|
|
void virNetClientRemoveStream(virNetClientPtr client,
|
|
virNetClientStreamPtr st)
|
|
{
|
|
virObjectLock(client);
|
|
size_t i;
|
|
for (i = 0; i < client->nstreams; i++) {
|
|
if (client->streams[i] == st)
|
|
break;
|
|
}
|
|
if (i == client->nstreams)
|
|
goto cleanup;
|
|
|
|
VIR_DELETE_ELEMENT(client->streams, i, client->nstreams);
|
|
virObjectUnref(st);
|
|
|
|
cleanup:
|
|
virObjectUnlock(client);
|
|
}
|
|
|
|
|
|
const char *virNetClientLocalAddrStringSASL(virNetClientPtr client)
|
|
{
|
|
return virNetSocketLocalAddrStringSASL(client->sock);
|
|
}
|
|
|
|
const char *virNetClientRemoteAddrStringSASL(virNetClientPtr client)
|
|
{
|
|
return virNetSocketRemoteAddrStringSASL(client->sock);
|
|
}
|
|
|
|
#if WITH_GNUTLS
|
|
int virNetClientGetTLSKeySize(virNetClientPtr client)
|
|
{
|
|
int ret = 0;
|
|
virObjectLock(client);
|
|
if (client->tls)
|
|
ret = virNetTLSSessionGetKeySize(client->tls);
|
|
virObjectUnlock(client);
|
|
return ret;
|
|
}
|
|
#endif
|
|
|
|
static int
|
|
virNetClientCallDispatchReply(virNetClientPtr client)
|
|
{
|
|
virNetClientCallPtr thecall;
|
|
|
|
/* Ok, definitely got an RPC reply now find
|
|
out which waiting call is associated with it */
|
|
thecall = client->waitDispatch;
|
|
while (thecall &&
|
|
!(thecall->msg->header.prog == client->msg.header.prog &&
|
|
thecall->msg->header.vers == client->msg.header.vers &&
|
|
thecall->msg->header.serial == client->msg.header.serial))
|
|
thecall = thecall->next;
|
|
|
|
if (!thecall) {
|
|
virReportError(VIR_ERR_RPC,
|
|
_("no call waiting for reply with prog %d vers %d serial %d"),
|
|
client->msg.header.prog, client->msg.header.vers, client->msg.header.serial);
|
|
return -1;
|
|
}
|
|
|
|
if (VIR_REALLOC_N(thecall->msg->buffer, client->msg.bufferLength) < 0)
|
|
return -1;
|
|
|
|
memcpy(thecall->msg->buffer, client->msg.buffer, client->msg.bufferLength);
|
|
memcpy(&thecall->msg->header, &client->msg.header, sizeof(client->msg.header));
|
|
thecall->msg->bufferLength = client->msg.bufferLength;
|
|
thecall->msg->bufferOffset = client->msg.bufferOffset;
|
|
|
|
thecall->msg->nfds = client->msg.nfds;
|
|
thecall->msg->fds = client->msg.fds;
|
|
client->msg.nfds = 0;
|
|
client->msg.fds = NULL;
|
|
|
|
thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int virNetClientCallDispatchMessage(virNetClientPtr client)
|
|
{
|
|
size_t i;
|
|
virNetClientProgramPtr prog = NULL;
|
|
|
|
for (i = 0; i < client->nprograms; i++) {
|
|
if (virNetClientProgramMatches(client->programs[i],
|
|
&client->msg)) {
|
|
prog = client->programs[i];
|
|
break;
|
|
}
|
|
}
|
|
if (!prog) {
|
|
VIR_DEBUG("No program found for event with prog=%d vers=%d",
|
|
client->msg.header.prog, client->msg.header.vers);
|
|
return -1;
|
|
}
|
|
|
|
virNetClientProgramDispatch(prog, client, &client->msg);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int virNetClientCallDispatchStream(virNetClientPtr client)
|
|
{
|
|
size_t i;
|
|
virNetClientStreamPtr st = NULL;
|
|
virNetClientCallPtr thecall;
|
|
|
|
/* First identify what stream this packet is directed at */
|
|
for (i = 0; i < client->nstreams; i++) {
|
|
if (virNetClientStreamMatches(client->streams[i],
|
|
&client->msg)) {
|
|
st = client->streams[i];
|
|
break;
|
|
}
|
|
}
|
|
if (!st) {
|
|
VIR_DEBUG("No stream found for packet with prog=%d vers=%d serial=%u proc=%u",
|
|
client->msg.header.prog, client->msg.header.vers,
|
|
client->msg.header.serial, client->msg.header.proc);
|
|
/* Don't return -1, because we expect to see further stream packets
|
|
* after we've shut it down sometimes */
|
|
return 0;
|
|
}
|
|
|
|
/* Finish/Abort are synchronous, so also see if there's an
|
|
* (optional) call waiting for this stream packet */
|
|
thecall = client->waitDispatch;
|
|
while (thecall &&
|
|
!(thecall->msg->header.prog == client->msg.header.prog &&
|
|
thecall->msg->header.vers == client->msg.header.vers &&
|
|
thecall->msg->header.serial == client->msg.header.serial))
|
|
thecall = thecall->next;
|
|
|
|
VIR_DEBUG("Found call %p", thecall);
|
|
|
|
/* Status is either
|
|
* - VIR_NET_OK - no payload for streams
|
|
* - VIR_NET_ERROR - followed by a remote_error struct
|
|
* - VIR_NET_CONTINUE - followed by a raw data packet
|
|
*/
|
|
switch (client->msg.header.status) {
|
|
case VIR_NET_CONTINUE: {
|
|
if (virNetClientStreamQueuePacket(st, &client->msg) < 0)
|
|
return -1;
|
|
|
|
if (thecall && thecall->expectReply) {
|
|
if (thecall->msg->header.status == VIR_NET_CONTINUE) {
|
|
VIR_DEBUG("Got a synchronous confirm");
|
|
thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE;
|
|
} else {
|
|
VIR_DEBUG("Not completing call with status %d", thecall->msg->header.status);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
case VIR_NET_OK:
|
|
if (thecall && thecall->expectReply) {
|
|
VIR_DEBUG("Got a synchronous confirm");
|
|
thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE;
|
|
} else {
|
|
VIR_DEBUG("Got unexpected async stream finish confirmation");
|
|
return -1;
|
|
}
|
|
return 0;
|
|
|
|
case VIR_NET_ERROR:
|
|
/* No call, so queue the error against the stream */
|
|
if (virNetClientStreamSetError(st, &client->msg) < 0)
|
|
return -1;
|
|
|
|
if (thecall && thecall->expectReply) {
|
|
VIR_DEBUG("Got a synchronous error");
|
|
/* Raise error now, so that this call will see it immediately */
|
|
if (!virNetClientStreamRaiseError(st))
|
|
VIR_DEBUG("unable to raise synchronous error");
|
|
thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE;
|
|
}
|
|
return 0;
|
|
|
|
default:
|
|
VIR_WARN("Stream with unexpected serial=%d, proc=%d, status=%d",
|
|
client->msg.header.serial, client->msg.header.proc,
|
|
client->msg.header.status);
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int
|
|
virNetClientCallDispatch(virNetClientPtr client)
|
|
{
|
|
virNetMessagePtr response = NULL;
|
|
|
|
PROBE(RPC_CLIENT_MSG_RX,
|
|
"client=%p len=%zu prog=%u vers=%u proc=%u type=%u status=%u serial=%u",
|
|
client, client->msg.bufferLength,
|
|
client->msg.header.prog, client->msg.header.vers, client->msg.header.proc,
|
|
client->msg.header.type, client->msg.header.status, client->msg.header.serial);
|
|
|
|
if (virKeepAliveCheckMessage(client->keepalive, &client->msg, &response)) {
|
|
if (response &&
|
|
virNetClientQueueNonBlocking(client, response) < 0) {
|
|
VIR_WARN("Could not queue keepalive response");
|
|
virNetMessageFree(response);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
switch (client->msg.header.type) {
|
|
case VIR_NET_REPLY: /* Normal RPC replies */
|
|
case VIR_NET_REPLY_WITH_FDS: /* Normal RPC replies with FDs */
|
|
return virNetClientCallDispatchReply(client);
|
|
|
|
case VIR_NET_MESSAGE: /* Async notifications */
|
|
return virNetClientCallDispatchMessage(client);
|
|
|
|
case VIR_NET_STREAM: /* Stream protocol */
|
|
return virNetClientCallDispatchStream(client);
|
|
|
|
default:
|
|
virReportError(VIR_ERR_RPC,
|
|
_("got unexpected RPC call prog %d vers %d proc %d type %d"),
|
|
client->msg.header.prog, client->msg.header.vers,
|
|
client->msg.header.proc, client->msg.header.type);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
|
|
static ssize_t
|
|
virNetClientIOWriteMessage(virNetClientPtr client,
|
|
virNetClientCallPtr thecall)
|
|
{
|
|
ssize_t ret = 0;
|
|
|
|
if (thecall->msg->bufferOffset < thecall->msg->bufferLength) {
|
|
ret = virNetSocketWrite(client->sock,
|
|
thecall->msg->buffer + thecall->msg->bufferOffset,
|
|
thecall->msg->bufferLength - thecall->msg->bufferOffset);
|
|
if (ret <= 0)
|
|
return ret;
|
|
|
|
thecall->msg->bufferOffset += ret;
|
|
}
|
|
|
|
if (thecall->msg->bufferOffset == thecall->msg->bufferLength) {
|
|
size_t i;
|
|
for (i = thecall->msg->donefds; i < thecall->msg->nfds; i++) {
|
|
int rv;
|
|
if ((rv = virNetSocketSendFD(client->sock, thecall->msg->fds[i])) < 0)
|
|
return -1;
|
|
if (rv == 0) /* Blocking */
|
|
return 0;
|
|
thecall->msg->donefds++;
|
|
}
|
|
virNetMessageClearPayload(thecall->msg);
|
|
if (thecall->expectReply)
|
|
thecall->mode = VIR_NET_CLIENT_MODE_WAIT_RX;
|
|
else
|
|
thecall->mode = VIR_NET_CLIENT_MODE_COMPLETE;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
static ssize_t
|
|
virNetClientIOHandleOutput(virNetClientPtr client)
|
|
{
|
|
virNetClientCallPtr thecall = client->waitDispatch;
|
|
|
|
while (thecall &&
|
|
thecall->mode != VIR_NET_CLIENT_MODE_WAIT_TX)
|
|
thecall = thecall->next;
|
|
|
|
if (!thecall)
|
|
return 0; /* This can happen if another thread raced with us and
|
|
* completed the call between the time this thread woke
|
|
* up from poll()ing and the time we locked the client
|
|
*/
|
|
|
|
while (thecall) {
|
|
ssize_t ret = virNetClientIOWriteMessage(client, thecall);
|
|
if (ret < 0)
|
|
return ret;
|
|
|
|
if (thecall->mode == VIR_NET_CLIENT_MODE_WAIT_TX)
|
|
return 0; /* Blocking write, to back to event loop */
|
|
|
|
thecall = thecall->next;
|
|
}
|
|
|
|
return 0; /* No more calls to send, all done */
|
|
}
|
|
|
|
static ssize_t
|
|
virNetClientIOReadMessage(virNetClientPtr client)
|
|
{
|
|
size_t wantData;
|
|
ssize_t ret;
|
|
|
|
/* Start by reading length word */
|
|
if (client->msg.bufferLength == 0) {
|
|
client->msg.bufferLength = 4;
|
|
if (VIR_ALLOC_N(client->msg.buffer, client->msg.bufferLength) < 0)
|
|
return -ENOMEM;
|
|
}
|
|
|
|
wantData = client->msg.bufferLength - client->msg.bufferOffset;
|
|
|
|
ret = virNetSocketRead(client->sock,
|
|
client->msg.buffer + client->msg.bufferOffset,
|
|
wantData);
|
|
if (ret <= 0)
|
|
return ret;
|
|
|
|
client->msg.bufferOffset += ret;
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
static ssize_t
|
|
virNetClientIOHandleInput(virNetClientPtr client)
|
|
{
|
|
/* Read as much data as is available, until we get
|
|
* EAGAIN
|
|
*/
|
|
for (;;) {
|
|
ssize_t ret;
|
|
|
|
if (client->msg.nfds == 0) {
|
|
ret = virNetClientIOReadMessage(client);
|
|
|
|
if (ret < 0)
|
|
return -1;
|
|
if (ret == 0)
|
|
return 0; /* Blocking on read */
|
|
}
|
|
|
|
/* Check for completion of our goal */
|
|
if (client->msg.bufferOffset == client->msg.bufferLength) {
|
|
if (client->msg.bufferOffset == 4) {
|
|
ret = virNetMessageDecodeLength(&client->msg);
|
|
if (ret < 0)
|
|
return -1;
|
|
|
|
/*
|
|
* We'll carry on around the loop to immediately
|
|
* process the message body, because it has probably
|
|
* already arrived. Worst case, we'll get EAGAIN on
|
|
* next iteration.
|
|
*/
|
|
} else {
|
|
if (virNetMessageDecodeHeader(&client->msg) < 0)
|
|
return -1;
|
|
|
|
if (client->msg.header.type == VIR_NET_REPLY_WITH_FDS) {
|
|
size_t i;
|
|
|
|
if (client->msg.nfds == 0 &&
|
|
virNetMessageDecodeNumFDs(&client->msg) < 0)
|
|
return -1;
|
|
|
|
for (i = client->msg.donefds; i < client->msg.nfds; i++) {
|
|
int rv;
|
|
if ((rv = virNetSocketRecvFD(client->sock, &(client->msg.fds[i]))) < 0)
|
|
return -1;
|
|
if (rv == 0) /* Blocking */
|
|
break;
|
|
client->msg.donefds++;
|
|
}
|
|
|
|
if (client->msg.donefds < client->msg.nfds) {
|
|
/* Because DecodeHeader/NumFDs reset bufferOffset, we
|
|
* put it back to what it was, so everything works
|
|
* again next time we run this method
|
|
*/
|
|
client->msg.bufferOffset = client->msg.bufferLength;
|
|
return 0; /* Blocking on more fds */
|
|
}
|
|
}
|
|
|
|
ret = virNetClientCallDispatch(client);
|
|
virNetMessageClear(&client->msg);
|
|
/*
|
|
* We've completed one call, but we don't want to
|
|
* spin around the loop forever if there are many
|
|
* incoming async events, or replies for other
|
|
* thread's RPC calls. We want to get out & let
|
|
* any other thread take over as soon as we've
|
|
* got our reply. When SASL is active though, we
|
|
* may have read more data off the wire than we
|
|
* initially wanted & cached it in memory. In this
|
|
* case, poll() would not detect that there is more
|
|
* ready todo.
|
|
*
|
|
* So if SASL is active *and* some SASL data is
|
|
* already cached, then we'll process that now,
|
|
* before returning.
|
|
*/
|
|
if (ret == 0 &&
|
|
virNetSocketHasCachedData(client->sock))
|
|
continue;
|
|
return ret;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static bool virNetClientIOEventLoopPollEvents(virNetClientCallPtr call,
|
|
void *opaque)
|
|
{
|
|
struct pollfd *fd = opaque;
|
|
|
|
if (call->mode == VIR_NET_CLIENT_MODE_WAIT_RX)
|
|
fd->events |= POLLIN;
|
|
if (call->mode == VIR_NET_CLIENT_MODE_WAIT_TX)
|
|
fd->events |= POLLOUT;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
static bool virNetClientIOEventLoopRemoveDone(virNetClientCallPtr call,
|
|
void *opaque)
|
|
{
|
|
virNetClientCallPtr thiscall = opaque;
|
|
|
|
if (call == thiscall)
|
|
return false;
|
|
|
|
if (call->mode != VIR_NET_CLIENT_MODE_COMPLETE)
|
|
return false;
|
|
|
|
/*
|
|
* ...if the call being removed from the list
|
|
* still has a thread, then wake that thread up,
|
|
* otherwise free the call. The latter should
|
|
* only happen for calls without replies.
|
|
*
|
|
* ...the threads won't actually wakeup until
|
|
* we release our mutex a short while
|
|
* later...
|
|
*/
|
|
if (call->haveThread) {
|
|
VIR_DEBUG("Waking up sleep %p", call);
|
|
virCondSignal(&call->cond);
|
|
} else {
|
|
VIR_DEBUG("Removing completed call %p", call);
|
|
if (call->expectReply)
|
|
VIR_WARN("Got a call expecting a reply but without a waiting thread");
|
|
virCondDestroy(&call->cond);
|
|
VIR_FREE(call->msg);
|
|
VIR_FREE(call);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
static void
|
|
virNetClientIODetachNonBlocking(virNetClientCallPtr call)
|
|
{
|
|
VIR_DEBUG("Keeping unfinished non-blocking call %p in the queue", call);
|
|
call->haveThread = false;
|
|
}
|
|
|
|
|
|
static bool
|
|
virNetClientIOEventLoopRemoveAll(virNetClientCallPtr call,
|
|
void *opaque)
|
|
{
|
|
virNetClientCallPtr thiscall = opaque;
|
|
|
|
if (call == thiscall)
|
|
return false;
|
|
|
|
VIR_DEBUG("Removing call %p", call);
|
|
virCondDestroy(&call->cond);
|
|
VIR_FREE(call->msg);
|
|
VIR_FREE(call);
|
|
return true;
|
|
}
|
|
|
|
|
|
static void
|
|
virNetClientIOEventLoopPassTheBuck(virNetClientPtr client,
|
|
virNetClientCallPtr thiscall)
|
|
{
|
|
VIR_DEBUG("Giving up the buck %p", thiscall);
|
|
virNetClientCallPtr tmp = client->waitDispatch;
|
|
/* See if someone else is still waiting
|
|
* and if so, then pass the buck ! */
|
|
while (tmp) {
|
|
if (tmp != thiscall && tmp->haveThread) {
|
|
VIR_DEBUG("Passing the buck to %p", tmp);
|
|
virCondSignal(&tmp->cond);
|
|
return;
|
|
}
|
|
tmp = tmp->next;
|
|
}
|
|
client->haveTheBuck = false;
|
|
|
|
VIR_DEBUG("No thread to pass the buck to");
|
|
if (client->wantClose) {
|
|
virNetClientCloseLocked(client);
|
|
virNetClientCallRemovePredicate(&client->waitDispatch,
|
|
virNetClientIOEventLoopRemoveAll,
|
|
thiscall);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Process all calls pending dispatch/receive until we
|
|
* get a reply to our own call. Then quit and pass the buck
|
|
* to someone else.
|
|
*
|
|
* Returns 1 if the call was queued and will be completed later (only
|
|
* for nonBlock == true), 0 if the call was completed and -1 on error.
|
|
*/
|
|
static int virNetClientIOEventLoop(virNetClientPtr client,
|
|
virNetClientCallPtr thiscall)
|
|
{
|
|
struct pollfd fds[2];
|
|
bool error = false;
|
|
int ret;
|
|
|
|
fds[0].fd = virNetSocketGetFD(client->sock);
|
|
fds[1].fd = client->wakeupReadFD;
|
|
|
|
for (;;) {
|
|
char ignore;
|
|
sigset_t oldmask, blockedsigs;
|
|
int timeout = -1;
|
|
virNetMessagePtr msg = NULL;
|
|
|
|
/* If we have existing SASL decoded data we don't want to sleep in
|
|
* the poll(), just check if any other FDs are also ready.
|
|
* If the connection is going to be closed, we don't want to sleep in
|
|
* poll() either.
|
|
*/
|
|
if (virNetSocketHasCachedData(client->sock) || client->wantClose)
|
|
timeout = 0;
|
|
|
|
/* If we are non-blocking, then we don't want to sleep in poll() */
|
|
if (thiscall->nonBlock)
|
|
timeout = 0;
|
|
|
|
/* Limit timeout so that we can send keepalive request in time */
|
|
if (timeout == -1)
|
|
timeout = virKeepAliveTimeout(client->keepalive);
|
|
|
|
fds[0].events = fds[0].revents = 0;
|
|
fds[1].events = fds[1].revents = 0;
|
|
|
|
fds[1].events = POLLIN;
|
|
|
|
/* Calculate poll events for calls */
|
|
virNetClientCallMatchPredicate(client->waitDispatch,
|
|
virNetClientIOEventLoopPollEvents,
|
|
&fds[0]);
|
|
|
|
/* We have to be prepared to receive stream data
|
|
* regardless of whether any of the calls waiting
|
|
* for dispatch are for streams.
|
|
*/
|
|
if (client->nstreams)
|
|
fds[0].events |= POLLIN;
|
|
|
|
/* Release lock while poll'ing so other threads
|
|
* can stuff themselves on the queue */
|
|
virObjectUnlock(client);
|
|
|
|
/* Block SIGWINCH from interrupting poll in curses programs,
|
|
* then restore the original signal mask again immediately
|
|
* after the call (RHBZ#567931). Same for SIGCHLD and SIGPIPE
|
|
* at the suggestion of Paolo Bonzini and Daniel Berrange.
|
|
*/
|
|
sigemptyset(&blockedsigs);
|
|
#ifdef SIGWINCH
|
|
sigaddset(&blockedsigs, SIGWINCH);
|
|
#endif
|
|
#ifdef SIGCHLD
|
|
sigaddset(&blockedsigs, SIGCHLD);
|
|
#endif
|
|
sigaddset(&blockedsigs, SIGPIPE);
|
|
ignore_value(pthread_sigmask(SIG_BLOCK, &blockedsigs, &oldmask));
|
|
|
|
repoll:
|
|
ret = poll(fds, ARRAY_CARDINALITY(fds), timeout);
|
|
if (ret < 0 && (errno == EAGAIN || errno == EINTR))
|
|
goto repoll;
|
|
|
|
ignore_value(pthread_sigmask(SIG_SETMASK, &oldmask, NULL));
|
|
|
|
virObjectLock(client);
|
|
|
|
if (ret < 0) {
|
|
virReportSystemError(errno,
|
|
"%s", _("poll on socket failed"));
|
|
goto error;
|
|
}
|
|
|
|
if (virKeepAliveTrigger(client->keepalive, &msg)) {
|
|
virNetClientMarkClose(client, VIR_CONNECT_CLOSE_REASON_KEEPALIVE);
|
|
} else if (msg && virNetClientQueueNonBlocking(client, msg) < 0) {
|
|
VIR_WARN("Could not queue keepalive request");
|
|
virNetMessageFree(msg);
|
|
}
|
|
|
|
/* If we have existing SASL decoded data, pretend
|
|
* the socket became readable so we consume it
|
|
*/
|
|
if (virNetSocketHasCachedData(client->sock))
|
|
fds[0].revents |= POLLIN;
|
|
|
|
/* If wantClose flag is set, pretend there was an error on the socket,
|
|
* but still read and process any data we received so far.
|
|
*/
|
|
if (client->wantClose)
|
|
error = true;
|
|
|
|
if (fds[1].revents) {
|
|
VIR_DEBUG("Woken up from poll by other thread");
|
|
if (saferead(client->wakeupReadFD, &ignore, sizeof(ignore)) != sizeof(ignore)) {
|
|
virReportSystemError(errno, "%s",
|
|
_("read on wakeup fd failed"));
|
|
virNetClientMarkClose(client, VIR_CONNECT_CLOSE_REASON_ERROR);
|
|
error = true;
|
|
/* Fall through to process any pending data. */
|
|
}
|
|
}
|
|
|
|
if (fds[0].revents & POLLOUT) {
|
|
if (virNetClientIOHandleOutput(client) < 0) {
|
|
virNetClientMarkClose(client, VIR_CONNECT_CLOSE_REASON_ERROR);
|
|
error = true;
|
|
/* Fall through to process any pending data. */
|
|
}
|
|
}
|
|
|
|
if (fds[0].revents & POLLIN) {
|
|
if (virNetClientIOHandleInput(client) < 0) {
|
|
virNetClientMarkClose(client, VIR_CONNECT_CLOSE_REASON_ERROR);
|
|
error = true;
|
|
/* Fall through to process any pending data. */
|
|
}
|
|
}
|
|
|
|
/* Iterate through waiting calls and if any are
|
|
* complete, remove them from the dispatch list.
|
|
*/
|
|
virNetClientCallRemovePredicate(&client->waitDispatch,
|
|
virNetClientIOEventLoopRemoveDone,
|
|
thiscall);
|
|
|
|
/* Now see if *we* are done */
|
|
if (thiscall->mode == VIR_NET_CLIENT_MODE_COMPLETE) {
|
|
virNetClientCallRemove(&client->waitDispatch, thiscall);
|
|
virNetClientIOEventLoopPassTheBuck(client, thiscall);
|
|
return 0;
|
|
}
|
|
|
|
/* We're not done, but we're non-blocking; keep the call queued */
|
|
if (thiscall->nonBlock) {
|
|
virNetClientIODetachNonBlocking(thiscall);
|
|
virNetClientIOEventLoopPassTheBuck(client, thiscall);
|
|
return 1;
|
|
}
|
|
|
|
if (error)
|
|
goto error;
|
|
|
|
if (fds[0].revents & (POLLHUP | POLLERR)) {
|
|
virNetClientMarkClose(client, VIR_CONNECT_CLOSE_REASON_EOF);
|
|
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
|
|
_("received hangup / error event on socket"));
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
error:
|
|
if (client->error) {
|
|
VIR_DEBUG("error on socket: %s", client->error->message);
|
|
virSetError(client->error);
|
|
}
|
|
virNetClientCallRemove(&client->waitDispatch, thiscall);
|
|
virNetClientIOEventLoopPassTheBuck(client, thiscall);
|
|
return -1;
|
|
}
|
|
|
|
|
|
static bool
|
|
virNetClientIOUpdateEvents(virNetClientCallPtr call,
|
|
void *opaque)
|
|
{
|
|
int *events = opaque;
|
|
|
|
if (call->mode == VIR_NET_CLIENT_MODE_WAIT_TX)
|
|
*events |= VIR_EVENT_HANDLE_WRITABLE;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
static void virNetClientIOUpdateCallback(virNetClientPtr client,
|
|
bool enableCallback)
|
|
{
|
|
int events = 0;
|
|
|
|
if (client->wantClose)
|
|
return;
|
|
|
|
if (enableCallback) {
|
|
events |= VIR_EVENT_HANDLE_READABLE;
|
|
virNetClientCallMatchPredicate(client->waitDispatch,
|
|
virNetClientIOUpdateEvents,
|
|
&events);
|
|
}
|
|
|
|
virNetSocketUpdateIOCallback(client->sock, events);
|
|
}
|
|
|
|
|
|
/*
|
|
* This function sends a message to remote server and awaits a reply
|
|
*
|
|
* NB. This does not free the args structure (not desirable, since you
|
|
* often want this allocated on the stack or else it contains strings
|
|
* which come from the user). It does however free any intermediate
|
|
* results, eg. the error structure if there is one.
|
|
*
|
|
* NB(2). Make sure to memset (&ret, 0, sizeof(ret)) before calling,
|
|
* else Bad Things will happen in the XDR code.
|
|
*
|
|
* NB(3) You must have the client lock before calling this
|
|
*
|
|
* NB(4) This is very complicated. Multiple threads are allowed to
|
|
* use the client for RPC at the same time. Obviously only one of
|
|
* them can. So if someone's using the socket, other threads are put
|
|
* to sleep on condition variables. The existing thread may completely
|
|
* send & receive their RPC call/reply while they're asleep. Or it
|
|
* may only get around to dealing with sending the call. Or it may
|
|
* get around to neither. So upon waking up from slumber, the other
|
|
* thread may or may not have more work todo.
|
|
*
|
|
* We call this dance 'passing the buck'
|
|
*
|
|
* http://en.wikipedia.org/wiki/Passing_the_buck
|
|
*
|
|
* "Buck passing or passing the buck is the action of transferring
|
|
* responsibility or blame unto another person. It is also used as
|
|
* a strategy in power politics when the actions of one country/
|
|
* nation are blamed on another, providing an opportunity for war."
|
|
*
|
|
* NB(5) If the 'thiscall' has the 'nonBlock' flag set, the caller
|
|
* must *NOT* free it, if this returns '1' (ie partial send).
|
|
*
|
|
* NB(6) The following input states are valid if *no* threads
|
|
* are currently executing this method
|
|
*
|
|
* - waitDispatch == NULL,
|
|
* - waitDispatch != NULL, waitDispatch.nonBlock == true
|
|
*
|
|
* The following input states are valid, if n threads are currently
|
|
* executing
|
|
*
|
|
* - waitDispatch != NULL
|
|
* - 0 or 1 waitDispatch.nonBlock == false, without any threads
|
|
* - 0 or more waitDispatch.nonBlock == false, with threads
|
|
*
|
|
* The following output states are valid when all threads are done
|
|
*
|
|
* - waitDispatch == NULL,
|
|
* - waitDispatch != NULL, waitDispatch.nonBlock == true
|
|
*
|
|
* NB(7) Don't Panic!
|
|
*
|
|
* Returns 1 if the call was queued and will be completed later (only
|
|
* for nonBlock == true), 0 if the call was completed and -1 on error.
|
|
*/
|
|
static int virNetClientIO(virNetClientPtr client,
|
|
virNetClientCallPtr thiscall)
|
|
{
|
|
int rv = -1;
|
|
|
|
VIR_DEBUG("Outgoing message prog=%u version=%u serial=%u proc=%d type=%d length=%zu dispatch=%p",
|
|
thiscall->msg->header.prog,
|
|
thiscall->msg->header.vers,
|
|
thiscall->msg->header.serial,
|
|
thiscall->msg->header.proc,
|
|
thiscall->msg->header.type,
|
|
thiscall->msg->bufferLength,
|
|
client->waitDispatch);
|
|
|
|
/* Stick ourselves on the end of the wait queue */
|
|
virNetClientCallQueue(&client->waitDispatch, thiscall);
|
|
|
|
/* Check to see if another thread is dispatching */
|
|
if (client->haveTheBuck) {
|
|
char ignore = 1;
|
|
|
|
/* Force other thread to wakeup from poll */
|
|
if (safewrite(client->wakeupSendFD, &ignore, sizeof(ignore)) != sizeof(ignore)) {
|
|
virNetClientCallRemove(&client->waitDispatch, thiscall);
|
|
virReportSystemError(errno, "%s",
|
|
_("failed to wake up polling thread"));
|
|
return -1;
|
|
}
|
|
|
|
/* If we are non-blocking, detach the thread and keep the call in the
|
|
* queue. */
|
|
if (thiscall->nonBlock) {
|
|
virNetClientIODetachNonBlocking(thiscall);
|
|
rv = 1;
|
|
goto cleanup;
|
|
}
|
|
|
|
VIR_DEBUG("Going to sleep head=%p call=%p",
|
|
client->waitDispatch, thiscall);
|
|
/* Go to sleep while other thread is working... */
|
|
if (virCondWait(&thiscall->cond, &client->parent.lock) < 0) {
|
|
virNetClientCallRemove(&client->waitDispatch, thiscall);
|
|
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
|
|
_("failed to wait on condition"));
|
|
return -1;
|
|
}
|
|
|
|
VIR_DEBUG("Woken up from sleep head=%p call=%p",
|
|
client->waitDispatch, thiscall);
|
|
/* Three reasons we can be woken up
|
|
* 1. Other thread has got our reply ready for us
|
|
* 2. Other thread is all done, and it is our turn to
|
|
* be the dispatcher to finish waiting for
|
|
* our reply
|
|
*/
|
|
if (thiscall->mode == VIR_NET_CLIENT_MODE_COMPLETE) {
|
|
rv = 0;
|
|
/*
|
|
* We avoided catching the buck and our reply is ready !
|
|
* We've already had 'thiscall' removed from the list
|
|
* so just need to (maybe) handle errors & free it
|
|
*/
|
|
goto cleanup;
|
|
}
|
|
|
|
/* Grr, someone passed the buck to us ... */
|
|
} else {
|
|
client->haveTheBuck = true;
|
|
}
|
|
|
|
VIR_DEBUG("We have the buck head=%p call=%p",
|
|
client->waitDispatch, thiscall);
|
|
|
|
/*
|
|
* The buck stops here!
|
|
*
|
|
* At this point we're about to own the dispatch
|
|
* process...
|
|
*/
|
|
|
|
/*
|
|
* Avoid needless wake-ups of the event loop in the
|
|
* case where this call is being made from a different
|
|
* thread than the event loop. These wake-ups would
|
|
* cause the event loop thread to be blocked on the
|
|
* mutex for the duration of the call
|
|
*/
|
|
virNetClientIOUpdateCallback(client, false);
|
|
|
|
virResetLastError();
|
|
rv = virNetClientIOEventLoop(client, thiscall);
|
|
|
|
if (client->sock)
|
|
virNetClientIOUpdateCallback(client, true);
|
|
|
|
if (rv == 0 &&
|
|
virGetLastError())
|
|
rv = -1;
|
|
|
|
cleanup:
|
|
VIR_DEBUG("All done with our call head=%p call=%p rv=%d",
|
|
client->waitDispatch, thiscall, rv);
|
|
return rv;
|
|
}
|
|
|
|
|
|
void virNetClientIncomingEvent(virNetSocketPtr sock,
|
|
int events,
|
|
void *opaque)
|
|
{
|
|
virNetClientPtr client = opaque;
|
|
|
|
virObjectLock(client);
|
|
|
|
VIR_DEBUG("client=%p wantclose=%d", client, client ? client->wantClose : false);
|
|
|
|
if (!client->sock)
|
|
goto done;
|
|
|
|
if (client->haveTheBuck || client->wantClose)
|
|
goto done;
|
|
|
|
VIR_DEBUG("Event fired %p %d", sock, events);
|
|
|
|
if (events & VIR_EVENT_HANDLE_WRITABLE) {
|
|
if (virNetClientIOHandleOutput(client) < 0)
|
|
virNetClientMarkClose(client, VIR_CONNECT_CLOSE_REASON_ERROR);
|
|
}
|
|
|
|
if (events & VIR_EVENT_HANDLE_READABLE) {
|
|
if (virNetClientIOHandleInput(client) < 0)
|
|
virNetClientMarkClose(client, VIR_CONNECT_CLOSE_REASON_ERROR);
|
|
}
|
|
|
|
if (events & (VIR_EVENT_HANDLE_HANGUP | VIR_EVENT_HANDLE_ERROR)) {
|
|
VIR_DEBUG("VIR_EVENT_HANDLE_HANGUP or "
|
|
"VIR_EVENT_HANDLE_ERROR encountered");
|
|
virNetClientMarkClose(client,
|
|
(events & VIR_EVENT_HANDLE_HANGUP) ?
|
|
VIR_CONNECT_CLOSE_REASON_EOF :
|
|
VIR_CONNECT_CLOSE_REASON_ERROR);
|
|
goto done;
|
|
}
|
|
|
|
/* Remove completed calls or signal their threads. */
|
|
virNetClientCallRemovePredicate(&client->waitDispatch,
|
|
virNetClientIOEventLoopRemoveDone,
|
|
NULL);
|
|
virNetClientIOUpdateCallback(client, true);
|
|
|
|
done:
|
|
if (client->wantClose && !client->haveTheBuck) {
|
|
virNetClientCloseLocked(client);
|
|
virNetClientCallRemovePredicate(&client->waitDispatch,
|
|
virNetClientIOEventLoopRemoveAll,
|
|
NULL);
|
|
}
|
|
virObjectUnlock(client);
|
|
}
|
|
|
|
|
|
static virNetClientCallPtr
|
|
virNetClientCallNew(virNetMessagePtr msg,
|
|
bool expectReply,
|
|
bool nonBlock)
|
|
{
|
|
virNetClientCallPtr call = NULL;
|
|
|
|
if (expectReply &&
|
|
(msg->bufferLength != 0) &&
|
|
(msg->header.status == VIR_NET_CONTINUE)) {
|
|
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
|
|
_("Attempt to send an asynchronous message with"
|
|
" a synchronous reply"));
|
|
goto error;
|
|
}
|
|
|
|
if (expectReply && nonBlock) {
|
|
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
|
|
_("Attempt to send a non-blocking message with"
|
|
" a synchronous reply"));
|
|
goto error;
|
|
}
|
|
|
|
if (VIR_ALLOC(call) < 0)
|
|
goto error;
|
|
|
|
if (virCondInit(&call->cond) < 0) {
|
|
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
|
|
_("cannot initialize condition variable"));
|
|
goto error;
|
|
}
|
|
|
|
msg->donefds = 0;
|
|
if (msg->bufferLength)
|
|
call->mode = VIR_NET_CLIENT_MODE_WAIT_TX;
|
|
else
|
|
call->mode = VIR_NET_CLIENT_MODE_WAIT_RX;
|
|
call->msg = msg;
|
|
call->expectReply = expectReply;
|
|
call->nonBlock = nonBlock;
|
|
|
|
VIR_DEBUG("New call %p: msg=%p, expectReply=%d, nonBlock=%d",
|
|
call, msg, expectReply, nonBlock);
|
|
|
|
return call;
|
|
|
|
error:
|
|
VIR_FREE(call);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static int
|
|
virNetClientQueueNonBlocking(virNetClientPtr client,
|
|
virNetMessagePtr msg)
|
|
{
|
|
virNetClientCallPtr call;
|
|
|
|
PROBE(RPC_CLIENT_MSG_TX_QUEUE,
|
|
"client=%p len=%zu prog=%u vers=%u proc=%u"
|
|
" type=%u status=%u serial=%u",
|
|
client, msg->bufferLength,
|
|
msg->header.prog, msg->header.vers, msg->header.proc,
|
|
msg->header.type, msg->header.status, msg->header.serial);
|
|
|
|
if (!(call = virNetClientCallNew(msg, false, true)))
|
|
return -1;
|
|
|
|
virNetClientCallQueue(&client->waitDispatch, call);
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Returns 1 if the call was queued and will be completed later (only
|
|
* for nonBlock == true), 0 if the call was completed and -1 on error.
|
|
*/
|
|
static int virNetClientSendInternal(virNetClientPtr client,
|
|
virNetMessagePtr msg,
|
|
bool expectReply,
|
|
bool nonBlock)
|
|
{
|
|
virNetClientCallPtr call;
|
|
int ret = -1;
|
|
|
|
PROBE(RPC_CLIENT_MSG_TX_QUEUE,
|
|
"client=%p len=%zu prog=%u vers=%u proc=%u type=%u status=%u serial=%u",
|
|
client, msg->bufferLength,
|
|
msg->header.prog, msg->header.vers, msg->header.proc,
|
|
msg->header.type, msg->header.status, msg->header.serial);
|
|
|
|
if (!client->sock || client->wantClose) {
|
|
virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
|
|
_("client socket is closed"));
|
|
return -1;
|
|
}
|
|
|
|
if (!(call = virNetClientCallNew(msg, expectReply, nonBlock)))
|
|
return -1;
|
|
|
|
call->haveThread = true;
|
|
ret = virNetClientIO(client, call);
|
|
|
|
/* If queued, the call will be finished and freed later by another thread;
|
|
* we're done. */
|
|
if (ret == 1)
|
|
return 1;
|
|
|
|
virCondDestroy(&call->cond);
|
|
VIR_FREE(call);
|
|
return ret;
|
|
}
|
|
|
|
|
|
/*
|
|
* @msg: a message allocated on heap or stack
|
|
*
|
|
* Send a message synchronously, and wait for the reply synchronously
|
|
*
|
|
* The caller is responsible for free'ing @msg if it was allocated
|
|
* on the heap
|
|
*
|
|
* Returns 0 on success, -1 on failure
|
|
*/
|
|
int virNetClientSendWithReply(virNetClientPtr client,
|
|
virNetMessagePtr msg)
|
|
{
|
|
int ret;
|
|
virObjectLock(client);
|
|
ret = virNetClientSendInternal(client, msg, true, false);
|
|
virObjectUnlock(client);
|
|
if (ret < 0)
|
|
return -1;
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* @msg: a message allocated on heap or stack
|
|
*
|
|
* Send a message synchronously, without any reply
|
|
*
|
|
* The caller is responsible for free'ing @msg if it was allocated
|
|
* on the heap
|
|
*
|
|
* Returns 0 on success, -1 on failure
|
|
*/
|
|
int virNetClientSendNoReply(virNetClientPtr client,
|
|
virNetMessagePtr msg)
|
|
{
|
|
int ret;
|
|
virObjectLock(client);
|
|
ret = virNetClientSendInternal(client, msg, false, false);
|
|
virObjectUnlock(client);
|
|
if (ret < 0)
|
|
return -1;
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* @msg: a message allocated on the heap.
|
|
*
|
|
* Send a message asynchronously, without any reply
|
|
*
|
|
* The caller is responsible for free'ing @msg, *except* if
|
|
* this method returns 1.
|
|
*
|
|
* Returns 1 if the message was queued and will be completed later (only
|
|
* for nonBlock == true), 0 if the message was completed and -1 on error.
|
|
*/
|
|
int virNetClientSendNonBlock(virNetClientPtr client,
|
|
virNetMessagePtr msg)
|
|
{
|
|
int ret;
|
|
virObjectLock(client);
|
|
ret = virNetClientSendInternal(client, msg, false, true);
|
|
virObjectUnlock(client);
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* @msg: a message allocated on heap or stack
|
|
*
|
|
* Send a message synchronously, and wait for the reply synchronously
|
|
*
|
|
* The caller is responsible for free'ing @msg if it was allocated
|
|
* on the heap
|
|
*
|
|
* Returns 0 on success, -1 on failure
|
|
*/
|
|
int virNetClientSendWithReplyStream(virNetClientPtr client,
|
|
virNetMessagePtr msg,
|
|
virNetClientStreamPtr st)
|
|
{
|
|
int ret;
|
|
virObjectLock(client);
|
|
/* Other thread might have already received
|
|
* stream EOF so we don't want sent anything.
|
|
* Server won't respond anyway.
|
|
*/
|
|
if (virNetClientStreamEOF(st)) {
|
|
virObjectUnlock(client);
|
|
return 0;
|
|
}
|
|
|
|
ret = virNetClientSendInternal(client, msg, true, false);
|
|
virObjectUnlock(client);
|
|
if (ret < 0)
|
|
return -1;
|
|
return 0;
|
|
}
|