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4ecb723b9e
https://www.gnu.org/licenses/gpl-howto.html recommends that the 'If not, see <url>.' phrase be a separate sentence. * tests/securityselinuxhelper.c: Remove doubled line. * tests/securityselinuxtest.c: Likewise. * globally: s/; If/. If/
798 lines
20 KiB
C
798 lines
20 KiB
C
/*
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* datatypes.h: management of structs for public data types
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*
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* Copyright (C) 2006-2012 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#include <config.h>
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#include <unistd.h>
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#include "datatypes.h"
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#include "virterror_internal.h"
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#include "logging.h"
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#include "memory.h"
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#include "uuid.h"
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#include "util.h"
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#define VIR_FROM_THIS VIR_FROM_NONE
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#define virLibConnError(code, ...) \
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virReportErrorHelper(VIR_FROM_THIS, code, __FILE__, \
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__FUNCTION__, __LINE__, __VA_ARGS__)
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virClassPtr virConnectClass;
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virClassPtr virDomainClass;
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virClassPtr virDomainSnapshotClass;
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virClassPtr virInterfaceClass;
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virClassPtr virNetworkClass;
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virClassPtr virNodeDeviceClass;
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virClassPtr virNWFilterClass;
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virClassPtr virSecretClass;
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virClassPtr virStreamClass;
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virClassPtr virStorageVolClass;
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virClassPtr virStoragePoolClass;
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static void virConnectDispose(void *obj);
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static void virDomainDispose(void *obj);
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static void virDomainSnapshotDispose(void *obj);
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static void virInterfaceDispose(void *obj);
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static void virNetworkDispose(void *obj);
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static void virNodeDeviceDispose(void *obj);
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static void virNWFilterDispose(void *obj);
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static void virSecretDispose(void *obj);
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static void virStreamDispose(void *obj);
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static void virStorageVolDispose(void *obj);
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static void virStoragePoolDispose(void *obj);
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static int
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virDataTypesOnceInit(void)
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{
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#define DECLARE_CLASS(basename) \
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if (!(basename ## Class = virClassNew(#basename, \
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sizeof(basename), \
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basename ## Dispose))) \
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return -1;
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DECLARE_CLASS(virConnect);
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DECLARE_CLASS(virDomain);
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DECLARE_CLASS(virDomainSnapshot);
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DECLARE_CLASS(virInterface);
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DECLARE_CLASS(virNetwork);
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DECLARE_CLASS(virNodeDevice);
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DECLARE_CLASS(virNWFilter);
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DECLARE_CLASS(virSecret);
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DECLARE_CLASS(virStream);
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DECLARE_CLASS(virStorageVol);
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DECLARE_CLASS(virStoragePool);
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#undef DECLARE_CLASS
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return 0;
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}
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VIR_ONCE_GLOBAL_INIT(virDataTypes)
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/**
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* virGetConnect:
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*
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* Allocates a new hypervisor connection structure
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*
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* Returns a new pointer or NULL in case of error.
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*/
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virConnectPtr
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virGetConnect(void)
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{
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virConnectPtr ret;
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if (virDataTypesInitialize() < 0)
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return NULL;
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if (!(ret = virObjectNew(virConnectClass)))
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return NULL;
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if (virMutexInit(&ret->lock) < 0) {
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VIR_FREE(ret);
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return NULL;
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}
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return ret;
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}
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/**
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* virConnectDispose:
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* @conn: the hypervisor connection to release
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*
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* Unconditionally release all memory associated with a connection.
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* The conn.lock mutex must be held prior to calling this, and will
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* be released prior to this returning. The connection obj must not
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* be used once this method returns.
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*/
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static void
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virConnectDispose(void *obj)
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{
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virConnectPtr conn = obj;
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if (conn->networkDriver)
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conn->networkDriver->close(conn);
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if (conn->interfaceDriver)
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conn->interfaceDriver->close(conn);
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if (conn->storageDriver)
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conn->storageDriver->close(conn);
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if (conn->deviceMonitor)
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conn->deviceMonitor->close(conn);
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if (conn->secretDriver)
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conn->secretDriver->close(conn);
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if (conn->nwfilterDriver)
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conn->nwfilterDriver->close(conn);
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if (conn->driver)
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conn->driver->close(conn);
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virMutexLock(&conn->lock);
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if (conn->closeFreeCallback)
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conn->closeFreeCallback(conn->closeOpaque);
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virResetError(&conn->err);
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virURIFree(conn->uri);
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virMutexUnlock(&conn->lock);
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virMutexDestroy(&conn->lock);
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}
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/**
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* virGetDomain:
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* @conn: the hypervisor connection
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* @name: pointer to the domain name
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* @uuid: pointer to the uuid
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*
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* Lookup if the domain is already registered for that connection,
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* if yes return a new pointer to it, if no allocate a new structure,
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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* Returns a pointer to the domain, or NULL in case of failure
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*/
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virDomainPtr
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virGetDomain(virConnectPtr conn, const char *name, const unsigned char *uuid)
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{
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virDomainPtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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if (!VIR_IS_CONNECT(conn)) {
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virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection"));
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return NULL;
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}
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virCheckNonNullArgReturn(name, NULL);
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virCheckNonNullArgReturn(uuid, NULL);
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if (!(ret = virObjectNew(virDomainClass)))
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return NULL;
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if (!(ret->name = strdup(name)))
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goto no_memory;
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ret->conn = virObjectRef(conn);
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ret->id = -1;
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memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
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return ret;
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no_memory:
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virReportOOMError();
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virDomainDispose:
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* @domain: the domain to release
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*
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* Unconditionally release all memory associated with a domain.
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* The conn.lock mutex must be held prior to calling this, and will
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* be released prior to this returning. The domain obj must not
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* be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virDomainDispose(void *obj)
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{
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virDomainPtr domain = obj;
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char uuidstr[VIR_UUID_STRING_BUFLEN];
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virUUIDFormat(domain->uuid, uuidstr);
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VIR_DEBUG("release domain %p %s %s", domain, domain->name, uuidstr);
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VIR_FREE(domain->name);
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virObjectUnref(domain->conn);
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}
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/**
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* virGetNetwork:
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* @conn: the hypervisor connection
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* @name: pointer to the network name
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* @uuid: pointer to the uuid
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*
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* Lookup if the network is already registered for that connection,
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* if yes return a new pointer to it, if no allocate a new structure,
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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* Returns a pointer to the network, or NULL in case of failure
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*/
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virNetworkPtr
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virGetNetwork(virConnectPtr conn, const char *name, const unsigned char *uuid)
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{
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virNetworkPtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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if (!VIR_IS_CONNECT(conn)) {
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virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection"));
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return NULL;
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}
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virCheckNonNullArgReturn(name, NULL);
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virCheckNonNullArgReturn(uuid, NULL);
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if (!(ret = virObjectNew(virNetworkClass)))
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return NULL;
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if (!(ret->name = strdup(name)))
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goto no_memory;
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ret->conn = virObjectRef(conn);
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memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
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return ret;
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no_memory:
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virReportOOMError();
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virNetworkDispose:
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* @network: the network to release
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*
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* Unconditionally release all memory associated with a network.
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* The conn.lock mutex must be held prior to calling this, and will
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* be released prior to this returning. The network obj must not
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* be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virNetworkDispose(void *obj)
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{
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virNetworkPtr network = obj;
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char uuidstr[VIR_UUID_STRING_BUFLEN];
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virUUIDFormat(network->uuid, uuidstr);
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VIR_DEBUG("release network %p %s %s", network, network->name, uuidstr);
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VIR_FREE(network->name);
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virObjectUnref(network->conn);
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}
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/**
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* virGetInterface:
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* @conn: the hypervisor connection
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* @name: pointer to the interface name
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* @mac: pointer to the mac
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*
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* Lookup if the interface is already registered for that connection,
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* if yes return a new pointer to it (possibly updating the MAC
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* address), if no allocate a new structure, and register it in the
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* table. In any case a corresponding call to virObjectUnref() is
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* needed to not leak data.
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*
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* Returns a pointer to the interface, or NULL in case of failure
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*/
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virInterfacePtr
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virGetInterface(virConnectPtr conn, const char *name, const char *mac)
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{
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virInterfacePtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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if (!VIR_IS_CONNECT(conn)) {
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virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection"));
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return NULL;
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}
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virCheckNonNullArgReturn(name, NULL);
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/* a NULL mac from caller is okay. Treat it as blank */
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if (mac == NULL)
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mac = "";
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if (!(ret = virObjectNew(virInterfaceClass)))
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return NULL;
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if (!(ret->name = strdup(name)))
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goto no_memory;
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if (!(ret->mac = strdup(mac)))
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goto no_memory;
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ret->conn = virObjectRef(conn);
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return ret;
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no_memory:
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virReportOOMError();
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virInterfaceDispose:
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* @interface: the interface to release
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*
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* Unconditionally release all memory associated with an interface.
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* The conn.lock mutex must be held prior to calling this, and will
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* be released prior to this returning. The interface obj must not
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* be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virInterfaceDispose(void *obj)
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{
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virInterfacePtr iface = obj;
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VIR_DEBUG("release interface %p %s", iface, iface->name);
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VIR_FREE(iface->name);
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VIR_FREE(iface->mac);
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virObjectUnref(iface->conn);
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}
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/**
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* virGetStoragePool:
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* @conn: the hypervisor connection
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* @name: pointer to the storage pool name
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* @uuid: pointer to the uuid
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*
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* Lookup if the storage pool is already registered for that connection,
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* if yes return a new pointer to it, if no allocate a new structure,
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* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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* Returns a pointer to the network, or NULL in case of failure
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*/
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virStoragePoolPtr
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virGetStoragePool(virConnectPtr conn, const char *name,
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const unsigned char *uuid)
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{
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virStoragePoolPtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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if (!VIR_IS_CONNECT(conn)) {
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virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection"));
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return NULL;
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}
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virCheckNonNullArgReturn(name, NULL);
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virCheckNonNullArgReturn(uuid, NULL);
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if (!(ret = virObjectNew(virStoragePoolClass)))
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return NULL;
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if (!(ret->name = strdup(name)))
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goto no_memory;
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ret->conn = virObjectRef(conn);
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memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
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return ret;
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no_memory:
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virReportOOMError();
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virObjectUnref(ret);
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return NULL;
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}
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/**
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* virStoragePoolDispose:
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* @pool: the pool to release
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*
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* Unconditionally release all memory associated with a pool.
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* The conn.lock mutex must be held prior to calling this, and will
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* be released prior to this returning. The pool obj must not
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* be used once this method returns.
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*
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* It will also unreference the associated connection object,
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* which may also be released if its ref count hits zero.
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*/
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static void
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virStoragePoolDispose(void *obj)
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{
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virStoragePoolPtr pool = obj;
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char uuidstr[VIR_UUID_STRING_BUFLEN];
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virUUIDFormat(pool->uuid, uuidstr);
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VIR_DEBUG("release pool %p %s %s", pool, pool->name, uuidstr);
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VIR_FREE(pool->name);
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virObjectUnref(pool->conn);
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}
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/**
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* virGetStorageVol:
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* @conn: the hypervisor connection
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* @pool: pool owning the volume
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* @name: pointer to the storage vol name
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* @key: pointer to unique key of the volume
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*
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* Lookup if the storage vol is already registered for that connection,
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* if yes return a new pointer to it, if no allocate a new structure,
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|
* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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*
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* Returns a pointer to the storage vol, or NULL in case of failure
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*/
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virStorageVolPtr
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virGetStorageVol(virConnectPtr conn, const char *pool, const char *name,
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const char *key)
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{
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virStorageVolPtr ret = NULL;
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if (virDataTypesInitialize() < 0)
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return NULL;
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if (!VIR_IS_CONNECT(conn)) {
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virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection"));
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return NULL;
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}
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virCheckNonNullArgReturn(name, NULL);
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virCheckNonNullArgReturn(key, NULL);
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if (!(ret = virObjectNew(virStorageVolClass)))
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return NULL;
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if (!(ret->pool = strdup(pool)))
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goto no_memory;
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if (!(ret->name = strdup(name)))
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goto no_memory;
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if (!(ret->key = strdup(key)))
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goto no_memory;
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ret->conn = virObjectRef(conn);
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return ret;
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no_memory:
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virReportOOMError();
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virObjectUnref(ret);
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return NULL;
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}
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|
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/**
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* virStorageVolDispose:
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* @vol: the vol to release
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*
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* Unconditionally release all memory associated with a vol.
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|
* The conn.lock mutex must be held prior to calling this, and will
|
|
* be released prior to this returning. The vol obj must not
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|
* be used once this method returns.
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|
*
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* It will also unreference the associated connection object,
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|
* which may also be released if its ref count hits zero.
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|
*/
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static void
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virStorageVolDispose(void *obj)
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{
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virStorageVolPtr vol = obj;
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VIR_DEBUG("release vol %p %s", vol, vol->name);
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VIR_FREE(vol->key);
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VIR_FREE(vol->name);
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VIR_FREE(vol->pool);
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virObjectUnref(vol->conn);
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}
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|
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/**
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* virGetNodeDevice:
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* @conn: the hypervisor connection
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* @name: device name (unique on node)
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*
|
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* Lookup if the device is already registered for that connection,
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|
* if yes return a new pointer to it, if no allocate a new structure,
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|
* and register it in the table. In any case a corresponding call to
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* virObjectUnref() is needed to not leak data.
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|
*
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* Returns a pointer to the node device, or NULL in case of failure
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*/
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virNodeDevicePtr
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virGetNodeDevice(virConnectPtr conn, const char *name)
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{
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virNodeDevicePtr ret = NULL;
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|
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if (virDataTypesInitialize() < 0)
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return NULL;
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|
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if (!VIR_IS_CONNECT(conn)) {
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virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection"));
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return NULL;
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}
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virCheckNonNullArgReturn(name, NULL);
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if (!(ret = virObjectNew(virNodeDeviceClass)))
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return NULL;
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|
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if (!(ret->name = strdup(name)))
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goto no_memory;
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ret->conn = virObjectRef(conn);
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return ret;
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no_memory:
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virReportOOMError();
|
|
virObjectUnref(ret);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* virNodeDeviceDispose:
|
|
* @dev: the dev to release
|
|
*
|
|
* Unconditionally release all memory associated with a dev.
|
|
* The conn.lock mutex must be held prior to calling this, and will
|
|
* be released prior to this returning. The dev obj must not
|
|
* be used once this method returns.
|
|
*
|
|
* It will also unreference the associated connection object,
|
|
* which may also be released if its ref count hits zero.
|
|
*/
|
|
static void
|
|
virNodeDeviceDispose(void *obj)
|
|
{
|
|
virNodeDevicePtr dev = obj;
|
|
VIR_DEBUG("release dev %p %s", dev, dev->name);
|
|
|
|
VIR_FREE(dev->name);
|
|
VIR_FREE(dev->parent);
|
|
|
|
virObjectUnref(dev->conn);
|
|
}
|
|
|
|
|
|
/**
|
|
* virGetSecret:
|
|
* @conn: the hypervisor connection
|
|
* @uuid: secret UUID
|
|
*
|
|
* Lookup if the secret is already registered for that connection, if so return
|
|
* a pointer to it, otherwise allocate a new structure, and register it in the
|
|
* table. In any case a corresponding call to virObjectUnref() is needed to not
|
|
* leak data.
|
|
*
|
|
* Returns a pointer to the secret, or NULL in case of failure
|
|
*/
|
|
virSecretPtr
|
|
virGetSecret(virConnectPtr conn, const unsigned char *uuid,
|
|
int usageType, const char *usageID)
|
|
{
|
|
virSecretPtr ret = NULL;
|
|
|
|
if (virDataTypesInitialize() < 0)
|
|
return NULL;
|
|
|
|
if (!VIR_IS_CONNECT(conn)) {
|
|
virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection"));
|
|
return NULL;
|
|
}
|
|
virCheckNonNullArgReturn(uuid, NULL);
|
|
virCheckNonNullArgReturn(usageID, NULL);
|
|
|
|
if (!(ret = virObjectNew(virSecretClass)))
|
|
return NULL;
|
|
|
|
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
|
|
ret->usageType = usageType;
|
|
if (!(ret->usageID = strdup(usageID)))
|
|
goto no_memory;
|
|
|
|
ret->conn = virObjectRef(conn);
|
|
|
|
return ret;
|
|
no_memory:
|
|
virReportOOMError();
|
|
virObjectUnref(ret);
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* virSecretDispose:
|
|
* @secret: the secret to release
|
|
*
|
|
* Unconditionally release all memory associated with a secret. The conn.lock
|
|
* mutex must be held prior to calling this, and will be released prior to this
|
|
* returning. The secret obj must not be used once this method returns.
|
|
*
|
|
* It will also unreference the associated connection object, which may also be
|
|
* released if its ref count hits zero.
|
|
*/
|
|
static void
|
|
virSecretDispose(void *obj)
|
|
{
|
|
virSecretPtr secret = obj;
|
|
char uuidstr[VIR_UUID_STRING_BUFLEN];
|
|
|
|
virUUIDFormat(secret->uuid, uuidstr);
|
|
VIR_DEBUG("release secret %p %s", secret, uuidstr);
|
|
|
|
VIR_FREE(secret->usageID);
|
|
virObjectUnref(secret->conn);
|
|
}
|
|
|
|
|
|
virStreamPtr
|
|
virGetStream(virConnectPtr conn)
|
|
{
|
|
virStreamPtr ret = NULL;
|
|
|
|
if (virDataTypesInitialize() < 0)
|
|
return NULL;
|
|
|
|
if (!(ret = virObjectNew(virStreamClass)))
|
|
return NULL;
|
|
|
|
ret->conn = virObjectRef(conn);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
virStreamDispose(void *obj)
|
|
{
|
|
virStreamPtr st = obj;
|
|
VIR_DEBUG("release dev %p", st);
|
|
|
|
virObjectUnref(st->conn);
|
|
}
|
|
|
|
|
|
/**
|
|
* virGetNWFilter:
|
|
* @conn: the hypervisor connection
|
|
* @name: pointer to the network filter pool name
|
|
* @uuid: pointer to the uuid
|
|
*
|
|
* Lookup if the network filter is already registered for that connection,
|
|
* if yes return a new pointer to it, if no allocate a new structure,
|
|
* and register it in the table. In any case a corresponding call to
|
|
* virObjectUnref() is needed to not leak data.
|
|
*
|
|
* Returns a pointer to the network, or NULL in case of failure
|
|
*/
|
|
virNWFilterPtr
|
|
virGetNWFilter(virConnectPtr conn, const char *name,
|
|
const unsigned char *uuid)
|
|
{
|
|
virNWFilterPtr ret = NULL;
|
|
|
|
if (virDataTypesInitialize() < 0)
|
|
return NULL;
|
|
|
|
if (!VIR_IS_CONNECT(conn)) {
|
|
virLibConnError(VIR_ERR_INVALID_CONN, "%s", _("no connection"));
|
|
return NULL;
|
|
}
|
|
virCheckNonNullArgReturn(name, NULL);
|
|
virCheckNonNullArgReturn(uuid, NULL);
|
|
|
|
if (!(ret = virObjectNew(virNWFilterClass)))
|
|
return NULL;
|
|
|
|
if (!(ret->name = strdup(name)))
|
|
goto no_memory;
|
|
|
|
memcpy(&(ret->uuid[0]), uuid, VIR_UUID_BUFLEN);
|
|
|
|
ret->conn = virObjectRef(conn);
|
|
|
|
return ret;
|
|
no_memory:
|
|
virReportOOMError();
|
|
virObjectUnref(ret);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* virNWFilterDispose:
|
|
* @nwfilter: the nwfilter to release
|
|
*
|
|
* Unconditionally release all memory associated with a nwfilter.
|
|
* The conn.lock mutex must be held prior to calling this, and will
|
|
* be released prior to this returning. The nwfilter obj must not
|
|
* be used once this method returns.
|
|
*
|
|
* It will also unreference the associated connection object,
|
|
* which may also be released if its ref count hits zero.
|
|
*/
|
|
static void
|
|
virNWFilterDispose(void *obj)
|
|
{
|
|
virNWFilterPtr nwfilter = obj;
|
|
char uuidstr[VIR_UUID_STRING_BUFLEN];
|
|
|
|
virUUIDFormat(nwfilter->uuid, uuidstr);
|
|
VIR_DEBUG("release nwfilter %p %s %s", nwfilter, nwfilter->name, uuidstr);
|
|
|
|
VIR_FREE(nwfilter->name);
|
|
virObjectUnref(nwfilter->conn);
|
|
}
|
|
|
|
|
|
virDomainSnapshotPtr
|
|
virGetDomainSnapshot(virDomainPtr domain, const char *name)
|
|
{
|
|
virDomainSnapshotPtr ret = NULL;
|
|
|
|
if (virDataTypesInitialize() < 0)
|
|
return NULL;
|
|
|
|
if (!VIR_IS_DOMAIN(domain)) {
|
|
virLibConnError(VIR_ERR_INVALID_DOMAIN, "%s", _("bad domain"));
|
|
return NULL;
|
|
}
|
|
virCheckNonNullArgReturn(name, NULL);
|
|
|
|
if (!(ret = virObjectNew(virDomainSnapshotClass)))
|
|
return NULL;
|
|
if (!(ret->name = strdup(name)))
|
|
goto no_memory;
|
|
ret->domain = virObjectRef(domain);
|
|
|
|
return ret;
|
|
no_memory:
|
|
virReportOOMError();
|
|
virObjectUnref(ret);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static void
|
|
virDomainSnapshotDispose(void *obj)
|
|
{
|
|
virDomainSnapshotPtr snapshot = obj;
|
|
VIR_DEBUG("release snapshot %p %s", snapshot, snapshot->name);
|
|
|
|
VIR_FREE(snapshot->name);
|
|
virObjectUnref(snapshot->domain);
|
|
}
|