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tcp: Reset ACK_TO_TAP_DUE flag whenever an ACK isn't needed anymore
We enter the timer handler with the ACK_TO_TAP_DUE flag, call tcp_prepare_flags() with ACK_IF_NEEDED, and realise that we acknowledged everything meanwhile, so we return early, but we also need to reset that flag to avoid unnecessarily scheduling the timer over and over again until more pending data appears. I'm not sure if this fixes any real issue, but I've spotted this in several logs reported by users, including one where we have some unexpected bursts of high CPU load during TCP transfers at low rates, from https://github.com/containers/podman/issues/23686. Link: https://github.com/containers/podman/discussions/24572 Link: https://github.com/containers/podman/issues/23686 Signed-off-by: Stefano Brivio <sbrivio@redhat.com> Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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parent
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commit
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4
tcp.c
4
tcp.c
@ -1235,8 +1235,10 @@ int tcp_prepare_flags(const struct ctx *c, struct tcp_tap_conn *conn,
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int s = conn->sock;
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int s = conn->sock;
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if (SEQ_GE(conn->seq_ack_to_tap, conn->seq_from_tap) &&
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if (SEQ_GE(conn->seq_ack_to_tap, conn->seq_from_tap) &&
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!flags && conn->wnd_to_tap)
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!flags && conn->wnd_to_tap) {
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conn_flag(c, conn, ~ACK_TO_TAP_DUE);
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return 0;
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return 0;
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}
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if (getsockopt(s, SOL_TCP, TCP_INFO, &tinfo, &sl)) {
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if (getsockopt(s, SOL_TCP, TCP_INFO, &tinfo, &sl)) {
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conn_event(c, conn, CLOSED);
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conn_event(c, conn, CLOSED);
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