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Commit Graph

64 Commits

Author SHA1 Message Date
Stefano Brivio
17765f8de0 checksum: Introduce AVX2 implementation, unify helpers
Provide an AVX2-based function using compiler intrinsics for
TCP/IP-style checksums. The load/unpack/add idea and implementation
is largely based on code from BESS (the Berkeley Extensible Software
Switch) licensed as 3-Clause BSD, with a number of modifications to
further decrease pipeline stalls and to minimise cache pollution.

This speeds up considerably data paths from sockets to tap
interfaces, decreasing overhead for checksum computation, with
16-64KiB packet buffers, from approximately 11% to 7%. The rest is
just syscalls at this point.

While at it, provide convenience targets in the Makefile for avx2,
avx2_debug, and debug targets -- these simply add target-specific
CFLAGS to the build.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-07-26 07:18:50 +02:00
Stefano Brivio
49631a38a6 tcp, udp: Split IPv4 and IPv6 bound port sets
Allow to bind IPv4 and IPv6 ports to tap, namespace or init separately.

Port numbers of TCP ports that are bound in a namespace are also bound
for UDP for convenience (e.g. iperf3), and IPv4 ports are always bound
if the corresponding IPv6 port is bound (socket might not have the
IPV6_V6ONLY option set). This will also be configurable later.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-07-21 17:44:39 +02:00
Stefano Brivio
64a0ba3b27 udp: Introduce recvmmsg()/sendmmsg(), zero-copy path from socket
Packets are received directly onto pre-cooked, static buffers
for IPv4 (with partial checksum pre-calculation) and IPv6 frames,
with pre-filled Ethernet addresses and, partially, IP headers,
and sent out from the same buffers with sendmmsg(), for both
passt and pasta (non-local traffic only) modes.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-07-21 12:01:04 +02:00
Stefano Brivio
33482d5bf2 passt: Add PASTA mode, major rework
PASTA (Pack A Subtle Tap Abstraction) provides quasi-native host
connectivity to an otherwise disconnected, unprivileged network
and user namespace, similarly to slirp4netns. Given that the
implementation is largely overlapping with PASST, no separate binary
is built: 'pasta' (and 'passt4netns' for clarity) both link to
'passt', and the mode of operation is selected depending on how the
binary is invoked. Usage example:

	$ unshare -rUn
	# echo $$
	1871759

	$ ./pasta 1871759	# From another terminal

	# udhcpc -i pasta0 2>/dev/null
	# ping -c1 pasta.pizza
	PING pasta.pizza (64.190.62.111) 56(84) bytes of data.
	64 bytes from 64.190.62.111 (64.190.62.111): icmp_seq=1 ttl=255 time=34.6 ms

	--- pasta.pizza ping statistics ---
	1 packets transmitted, 1 received, 0% packet loss, time 0ms
	rtt min/avg/max/mdev = 34.575/34.575/34.575/0.000 ms
	# ping -c1 spaghetti.pizza
	PING spaghetti.pizza(2606:4700:3034::6815:147a (2606:4700:3034::6815:147a)) 56 data bytes
	64 bytes from 2606:4700:3034::6815:147a (2606:4700:3034::6815:147a): icmp_seq=1 ttl=255 time=29.0 ms

	--- spaghetti.pizza ping statistics ---
	1 packets transmitted, 1 received, 0% packet loss, time 0ms
	rtt min/avg/max/mdev = 28.967/28.967/28.967/0.000 ms

This entails a major rework, especially with regard to the storage of
tracked connections and to the semantics of epoll(7) references.

Indexing TCP and UDP bindings merely by socket proved to be
inflexible and unsuitable to handle different connection flows: pasta
also provides Layer-2 to Layer-2 socket mapping between init and a
separate namespace for local connections, using a pair of splice()
system calls for TCP, and a recvmmsg()/sendmmsg() pair for UDP local
bindings. For instance, building on the previous example:

	# ip link set dev lo up
	# iperf3 -s

	$ iperf3 -c ::1 -Z -w 32M -l 1024k -P2 | tail -n4
	[SUM]   0.00-10.00  sec  52.3 GBytes  44.9 Gbits/sec  283             sender
	[SUM]   0.00-10.43  sec  52.3 GBytes  43.1 Gbits/sec                  receiver

	iperf Done.

epoll(7) references now include a generic part in order to
demultiplex data to the relevant protocol handler, using 24
bits for the socket number, and an opaque portion reserved for
usage by the single protocol handlers, in order to track sockets
back to corresponding connections and bindings.

A number of fixes pertaining to TCP state machine and congestion
window handling are also included here.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-07-17 11:04:22 +02:00
Stefano Brivio
e07f539ae0 udp, passt: Introduce socket packet buffer, avoid getsockname() for UDP
This is in preparation for scatter-gather IO on the UDP receive path:
save a getsockname() syscall by setting a flag if we get the numbering
of all bound sockets in a strict sequence (expected, in practice) and
repurpose the tap buffer to be also a socket receive buffer, passing
it down to protocol handlers.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-04-30 14:52:18 +02:00
Stefano Brivio
605af213c5 udp: Connection tracking for ephemeral, local ports, and related fixes
As we support UDP forwarding for packets that are sent to local
ports, we actually need some kind of connection tracking for UDP.
While at it, this commit introduces a number of vaguely related fixes
for issues observed while trying this out. In detail:

- implement an explicit, albeit minimalistic, connection tracking
  for UDP, to allow usage of ephemeral ports by the guest and by
  the host at the same time, by binding them dynamically as needed,
  and to allow mapping address changes for packets with a loopback
  address as destination

- set the guest MAC address whenever we receive a packet from tap
  instead of waiting for an ARP request, and set it to broadcast on
  start, otherwise DHCPv6 might not work if all DHCPv6 requests time
  out before the guest starts talking IPv4

- split context IPv6 address into address we assign, global or site
  address seen on tap, and link-local address seen on tap, and make
  sure we use the addresses we've seen as destination (link-local
  choice depends on source address). Similarly, for IPv4, split into
  address we assign and address we observe, and use the address we
  observe as destination

- introduce a clock_gettime() syscall right after epoll_wait() wakes
  up, so that we can remove all the other ones and pass the current
  timestamp to tap and socket handlers -- this is additionally needed
  by UDP to time out bindings to ephemeral ports and mappings between
  loopback address and a local address

- rename sock_l4_add() to sock_l4(), no semantic changes intended

- include <arpa/inet.h> in passt.c before kernel headers so that we
  can use <netinet/in.h> macros to check IPv6 address types, and
  remove a duplicate <linux/ip.h> inclusion

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-04-29 17:15:26 +02:00
Stefano Brivio
b3b3451ae2 udp: Disable SO_ZEROCOPY again
...on a second thought, this won't really help with veth, and
actually causes a significant overhead as we get EPOLLERR whenever
another process is tapping on the traffic.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-04-25 10:41:55 +02:00
Stefano Brivio
38b50dba47 passt: Spare some syscalls, add some optimisations from profiling
Avoid a bunch of syscalls on forwarding paths by:

- storing minimum and maximum file descriptor numbers for each
  protocol, fall back to SO_PROTOCOL query only on overlaps

- allocating a larger receive buffer -- this can result in more
  coalesced packets than sendmmsg() can take (UIO_MAXIOV, i.e. 1024),
  so make sure we don't exceed that within a single call to protocol
  tap handlers

- nesting the handling loop in tap_handler() in the receive loop,
  so that we have better chances of filling our receive buffer in
  fewer calls

- skipping the recvfrom() in the UDP handler on EPOLLERR -- there's
  nothing to be done in that case

and while at it:

- restore the 20ms timer interval for periodic (TCP) events, I
  accidentally changed that to 100ms in an earlier commit

- attempt using SO_ZEROCOPY for UDP -- if it's not available,
  sendmmsg() will succeed anyway

- fix the handling of the status code from sendmmsg(), if it fails,
  we'll try to discard the first message, hence return 1 from the
  UDP handler

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-04-23 22:22:37 +02:00
Stefano Brivio
6488c3e848 tcp, udp: Replace loopback source address by gateway address
This is symmetric with tap operation and addressing model, and
allows again to reach the guest behind the tap interface by
contacting the local address.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-04-22 17:03:43 +02:00
Stefano Brivio
1f7cf04d34 passt: Introduce packet batching mechanism
Receive packets in batches from AF_UNIX, check if they can be sent
with a single syscall, and batch them up with sendmmsg() in case.

A bit rudimentary, currently only implemented for UDP, but it seems
to work.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-04-22 13:39:36 +02:00
Stefano Brivio
f435e38927 udp: Fix typo in tcp_tap_handler() documentation
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-03-17 10:57:42 +01:00
Stefano Brivio
93977868f9 udp: Use size_t for return value of recvfrom()
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-03-17 10:57:42 +01:00
Stefano Brivio
8bca388e8a passt: Assorted fixes from "fresh eyes" review
A bunch of fixes not worth single commits at this stage, notably:

- make buffer, length parameter ordering consistent in ARP, DHCP,
  NDP handlers

- strict checking of buffer, message and option length in DHCP
  handler (a malicious client could have easily crashed it)

- set up forwarding for IPv4 and IPv6, and masquerading with nft for
  IPv4, from demo script

- get rid of separate slow and fast timers, we don't save any
  overhead that way

- stricter checking of buffer lengths as passed to tap handlers

- proper dequeuing from qemu socket back-end: I accidentally trashed
  messages that were bundled up together in a single tap read
  operation -- the length header tells us what's the size of the next
  frame, but there's no apparent limit to the number of messages we
  get with one single receive

- rework some bits of the TCP state machine, now passive and active
  connection closes appear to be robust -- introduce a new
  FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag
  from socket

- streamline TCP option parsing routine

- track TCP state changes to stderr (this is temporary, proper
  debugging and syslogging support pending)

- observe that multiplying a number by four might very well change
  its value, and this happens to be the case for the data offset
  from the TCP header as we check if it's the same as the total
  length to find out if it's a duplicated ACK segment

- recent estimates suggest that the duration of a millisecond is
  closer to a million nanoseconds than a thousand of them, this
  trend is now reflected into the timespec_diff_ms() convenience
  routine

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:55:49 +01:00
Stefano Brivio
105b916361 passt: New design and implementation with native Layer 4 sockets
This is a reimplementation, partially building on the earlier draft,
that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW,
providing L4-L2 translation functionality without requiring any
security capability.

Conceptually, this follows the design presented at:
	https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md

The most significant novelty here comes from TCP and UDP translation
layers. In particular, the TCP state and translation logic follows
the intent of being minimalistic, without reimplementing a full TCP
stack in either direction, and synchronising as much as possible the
TCP dynamic and flows between guest and host kernel.

Another important introduction concerns addressing, port translation
and forwarding. The Layer 4 implementations now attempt to bind on
all unbound ports, in order to forward connections in a transparent
way.

While at it:
- the qemu 'tap' back-end can't be used as-is by qrap anymore,
  because of explicit checks now introduced in qemu to ensure that
  the corresponding file descriptor is actually a tap device. For
  this reason, qrap now operates on a 'socket' back-end type,
  accounting for and building the additional header reporting
  frame length

- provide a demo script that sets up namespaces, addresses and
  routes, and starts the daemon. A virtual machine started in the
  network namespace, wrapped by qrap, will now directly interface
  with passt and communicate using Layer 4 sockets provided by the
  host kernel.

Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 09:28:55 +01:00