Unfortunately it seems patch entries are ignored when obtaining
dependencies from another workspace.
Remove the problematic kvm-ioctls and kvm-bindings patch entries and use
the forked repository directly.
Signed-off-by: Rob Bradford <robert.bradford@intel.com>
When using an PIO write to 0x80 which is a special case handle that and
then return without going through the resolve.
This removes an extra warning that is reported.
Signed-off-by: Rob Bradford <robert.bradford@intel.com>
There is no need to have a pair of curly brackets for structures without
any member.
No functional change.
Signed-off-by: Wei Liu <liuwe@microsoft.com>
The mapping between code and its handler is static. We can drop the
HashMap in favour of a static match expression.
This has two benefits:
1. No more memory allocation and deallocation for the HashMap.
2. Shorter look-up time.
Signed-off-by: Wei Liu <liuwe@microsoft.com>
When a total ordering between multiple atomic variables is not required
then use Ordering::Acquire with atomic loads and Ordering::Release with
atomic stores.
This will improve performance as this does not require a memory fence
on x86_64 which Ordering::SeqCst will use.
Add a comment to the code in the vCPU handling code where it operates on
multiple atomics to explain why Ordering::SeqCst is required.
Signed-off-by: Rob Bradford <robert.bradford@intel.com>
The DeviceNode cannot be fully represented as it embeds a Rust style
enum (i.e. with data) which is instead represented by a simple
associative array.
Fixes: #1167
Signed-off-by: Rob Bradford <robert.bradford@intel.com>
When the x86 instruction decoder tells us about some missing bytes from
the instruction stream, we call into the platform fetch method and
emulate one last instruction.
Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
In preparation for the instruction fetching step, we modify the decoding
loop so that we can check what the last decoding error is.
We also switch to explictly using decode_out() which removes a 32 bytes
copy compared to decode().
Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
In order to validate emulated memory accesses, we need to be able to get
all the segments descriptor attributes.
This is done by abstracting the SegmentRegister attributes through a
trait that each hypervisor will have to implement.
Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
We need to be able to build the CPU mode from its state in order to
start implementing mode related checks in the x86 emulator.
Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
If we rely on timeouts at the top level we can get builds being aborted
simply because they took too long to be scheduled rather than because
the actual integration tests took too long.
Signed-off-by: Rob Bradford <robert.bradford@intel.com>
The MockVMM platform will be used by other instructions emulation
implementations, but also by the emulator framework.
Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
The observation here is PlatformEmulator can be seen as the context for
emulation to take place. It should be rather easy to construct a context
that satisfies the lifetime constraints for instruction emulation.
The thread doing the emulation will have full ownership over the
context, so this removes the need to wrap PlatformEmulator in Arc and
Mutex, as well as the need for the context to be either Clone or Copy.
Signed-off-by: Wei Liu <liuwe@microsoft.com>
The emulator gets a CPU state from a CpuStateManager instance, emulates
the passed instructions stream and returns the modified CPU state.
The emulator is a skeleton for now since it comes with an empty
instruction mnemonic map.
Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>