lib: use GLib numeric types

I'm trying to be consistent and keep with GLib type definitions except for
char/int/double/float.
This commit is contained in:
Christian Hergert 2023-06-15 16:09:22 -07:00
parent 5a55efe987
commit a8b605f401
3 changed files with 19 additions and 19 deletions

View File

@ -271,7 +271,7 @@ mks_display_picture_legacy_event_cb (MksDisplayPicture *self,
case GDK_TOUCH_END: case GDK_TOUCH_END:
{ {
double guest_x, guest_y; double guest_x, guest_y;
uint64_t num_slot = GPOINTER_TO_UINT (sequence); guint64 num_slot = GPOINTER_TO_UINT (sequence);
MksTouchEventKind kind; MksTouchEventKind kind;
if (event_type == GDK_TOUCH_BEGIN) if (event_type == GDK_TOUCH_BEGIN)

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@ -26,14 +26,14 @@
G_BEGIN_DECLS G_BEGIN_DECLS
GLuint mks_gl_context_import_dmabuf (GdkGLContext *context, GLuint mks_gl_context_import_dmabuf (GdkGLContext *context,
uint32_t format, guint32 format,
unsigned int width, guint width,
unsigned int height, guint height,
uint32_t n_planes, guint32 n_planes,
const int *fds, const int *fds,
const uint32_t *strides, const guint32 *strides,
const uint32_t *offsets, const guint32 *offsets,
const uint64_t *modifiers); const guint64 *modifiers);
G_END_DECLS G_END_DECLS

View File

@ -34,15 +34,15 @@
#include "mks-gl-context-private.h" #include "mks-gl-context-private.h"
GLuint GLuint
mks_gl_context_import_dmabuf (GdkGLContext *context, mks_gl_context_import_dmabuf (GdkGLContext *context,
uint32_t format, guint32 format,
unsigned int width, guint width,
unsigned int height, guint height,
uint32_t n_planes, guint32 n_planes,
const int *fds, const int *fds,
const uint32_t *strides, const guint32 *strides,
const uint32_t *offsets, const guint32 *offsets,
const uint64_t *modifiers) const guint64 *modifiers)
{ {
GdkDisplay *display; GdkDisplay *display;
EGLDisplay egl_display; EGLDisplay egl_display;