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lib: use 128 pixel textures
These come out to 64kb with 4 bytes-per-pixel which seams reasonable enough for texture uploads.
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@ -25,8 +25,8 @@
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#include "mks-cairo-framebuffer-private.h"
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#include "mks-cairo-framebuffer-private.h"
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#define TILE_WIDTH 256
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#define TILE_WIDTH 128
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#define TILE_HEIGHT 256
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#define TILE_HEIGHT 128
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struct _MksCairoFramebuffer
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struct _MksCairoFramebuffer
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{
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{
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