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12edec8262
Adds MksKeyboard and MksMouse types. Setup a MksScreenKind for the MksScreen based on MksQemuConsole:type property. Currently the keyboard and mouse are not wired up, but here for scoping out the properties.
92 lines
2.2 KiB
C
92 lines
2.2 KiB
C
/*
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* mks-keyboard.c
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*
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* Copyright 2023 Christian Hergert <chergert@redhat.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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#include "config.h"
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#include "mks-keyboard.h"
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struct _MksKeyboard
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{
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MksDevice parent_instance;
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};
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G_DEFINE_FINAL_TYPE (MksKeyboard, mks_keyboard, MKS_TYPE_DEVICE)
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enum {
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PROP_0,
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N_PROPS
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};
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static GParamSpec *properties [N_PROPS];
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static void
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mks_keyboard_dispose (GObject *object)
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{
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MksKeyboard *self = (MksKeyboard *)object;
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G_OBJECT_CLASS (mks_keyboard_parent_class)->dispose (object);
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}
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static void
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mks_keyboard_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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MksKeyboard *self = MKS_KEYBOARD (object);
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switch (prop_id)
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{
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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mks_keyboard_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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MksKeyboard *self = MKS_KEYBOARD (object);
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switch (prop_id)
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{
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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mks_keyboard_class_init (MksKeyboardClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->dispose = mks_keyboard_dispose;
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object_class->get_property = mks_keyboard_get_property;
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object_class->set_property = mks_keyboard_set_property;
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}
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static void
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mks_keyboard_init (MksKeyboard *self)
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{
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}
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