Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
/*
|
|
|
|
* virobject.c: libvirt reference counted object
|
|
|
|
*
|
2013-01-22 17:13:01 +00:00
|
|
|
* Copyright (C) 2012-2013 Red Hat, Inc.
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
2012-09-20 22:30:55 +00:00
|
|
|
* License along with this library. If not, see
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
* <http://www.gnu.org/licenses/>.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <config.h>
|
|
|
|
|
2013-01-22 17:13:01 +00:00
|
|
|
#define VIR_PARENT_REQUIRED /* empty, to allow virObject to have no parent */
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
#include "virobject.h"
|
2012-12-13 15:49:48 +00:00
|
|
|
#include "virthread.h"
|
2012-12-12 18:06:53 +00:00
|
|
|
#include "viralloc.h"
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
#include "viratomic.h"
|
2012-12-13 18:21:53 +00:00
|
|
|
#include "virerror.h"
|
2012-12-12 17:59:27 +00:00
|
|
|
#include "virlog.h"
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
|
|
|
|
#define VIR_FROM_THIS VIR_FROM_NONE
|
|
|
|
|
|
|
|
static unsigned int magicCounter = 0xCAFE0000;
|
|
|
|
|
|
|
|
struct _virClass {
|
2013-01-09 17:37:27 +00:00
|
|
|
virClassPtr parent;
|
|
|
|
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
unsigned int magic;
|
|
|
|
const char *name;
|
|
|
|
size_t objectSize;
|
|
|
|
|
|
|
|
virObjectDisposeCallback dispose;
|
|
|
|
};
|
|
|
|
|
2013-01-09 17:37:27 +00:00
|
|
|
static virClassPtr virObjectClass;
|
2013-01-09 17:54:07 +00:00
|
|
|
static virClassPtr virObjectLockableClass;
|
|
|
|
|
|
|
|
static void virObjectLockableDispose(void *anyobj);
|
2013-01-09 17:37:27 +00:00
|
|
|
|
|
|
|
static int virObjectOnceInit(void)
|
|
|
|
{
|
|
|
|
if (!(virObjectClass = virClassNew(NULL,
|
|
|
|
"virObject",
|
|
|
|
sizeof(virObject),
|
|
|
|
NULL)))
|
|
|
|
return -1;
|
|
|
|
|
2013-01-09 17:54:07 +00:00
|
|
|
if (!(virObjectLockableClass = virClassNew(virObjectClass,
|
|
|
|
"virObjectLockable",
|
|
|
|
sizeof(virObjectLockable),
|
|
|
|
virObjectLockableDispose)))
|
|
|
|
return -1;
|
|
|
|
|
2013-01-09 17:37:27 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
VIR_ONCE_GLOBAL_INIT(virObject);
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* virClassForObject:
|
|
|
|
*
|
|
|
|
* Returns the class instance for the base virObject type
|
|
|
|
*/
|
|
|
|
virClassPtr virClassForObject(void)
|
|
|
|
{
|
2013-01-17 19:17:14 +00:00
|
|
|
if (virObjectInitialize() < 0)
|
2013-01-09 17:37:27 +00:00
|
|
|
return NULL;
|
|
|
|
|
|
|
|
return virObjectClass;
|
|
|
|
}
|
|
|
|
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
|
2013-01-09 17:54:07 +00:00
|
|
|
/**
|
|
|
|
* virClassForObjectLockable:
|
|
|
|
*
|
|
|
|
* Returns the class instance for the virObjectLockable type
|
|
|
|
*/
|
|
|
|
virClassPtr virClassForObjectLockable(void)
|
|
|
|
{
|
2013-01-17 19:17:14 +00:00
|
|
|
if (virObjectInitialize() < 0)
|
2013-01-09 17:54:07 +00:00
|
|
|
return NULL;
|
|
|
|
|
|
|
|
return virObjectLockableClass;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
/**
|
|
|
|
* virClassNew:
|
2013-01-09 17:37:27 +00:00
|
|
|
* @parent: the parent class
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
* @name: the class name
|
|
|
|
* @objectSize: total size of the object struct
|
|
|
|
* @dispose: callback to run to free object fields
|
|
|
|
*
|
|
|
|
* Register a new object class with @name. The @objectSize
|
|
|
|
* should give the total size of the object struct, which
|
|
|
|
* is expected to have a 'virObject object;' field as its
|
|
|
|
* first member. When the last reference on the object is
|
|
|
|
* released, the @dispose callback will be invoked to free
|
|
|
|
* memory of the object fields
|
|
|
|
*
|
|
|
|
* Returns a new class instance
|
|
|
|
*/
|
2013-01-09 17:37:27 +00:00
|
|
|
virClassPtr virClassNew(virClassPtr parent,
|
|
|
|
const char *name,
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
size_t objectSize,
|
|
|
|
virObjectDisposeCallback dispose)
|
|
|
|
{
|
|
|
|
virClassPtr klass;
|
|
|
|
|
2013-01-09 17:37:27 +00:00
|
|
|
if (parent == NULL &&
|
|
|
|
STRNEQ(name, "virObject")) {
|
|
|
|
virReportInvalidNonNullArg(parent);
|
|
|
|
return NULL;
|
|
|
|
} else if (parent &&
|
|
|
|
objectSize <= parent->objectSize) {
|
|
|
|
virReportInvalidArg(objectSize,
|
|
|
|
_("object size %zu of %s is smaller than parent class %zu"),
|
|
|
|
objectSize, name, parent->objectSize);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
if (VIR_ALLOC(klass) < 0)
|
|
|
|
goto no_memory;
|
|
|
|
|
2013-01-09 17:37:27 +00:00
|
|
|
klass->parent = parent;
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
if (!(klass->name = strdup(name)))
|
|
|
|
goto no_memory;
|
|
|
|
klass->magic = virAtomicIntInc(&magicCounter);
|
|
|
|
klass->objectSize = objectSize;
|
|
|
|
klass->dispose = dispose;
|
|
|
|
|
|
|
|
return klass;
|
|
|
|
|
|
|
|
no_memory:
|
|
|
|
VIR_FREE(klass);
|
|
|
|
virReportOOMError();
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-01-09 17:37:27 +00:00
|
|
|
/**
|
|
|
|
* virClassIsDerivedFrom:
|
|
|
|
* @klass: the klass to check
|
|
|
|
* @parent: the possible parent class
|
|
|
|
*
|
|
|
|
* Determine if @klass is derived from @parent
|
|
|
|
*
|
|
|
|
* Return true if @klass is derived from @parent, false otherwise
|
|
|
|
*/
|
|
|
|
bool virClassIsDerivedFrom(virClassPtr klass,
|
|
|
|
virClassPtr parent)
|
|
|
|
{
|
|
|
|
while (klass) {
|
|
|
|
if (klass->magic == parent->magic)
|
|
|
|
return true;
|
|
|
|
klass = klass->parent;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
/**
|
|
|
|
* virObjectNew:
|
|
|
|
* @klass: the klass of object to create
|
|
|
|
*
|
|
|
|
* Allocates a new object of type @klass. The returned
|
|
|
|
* object will be an instance of "virObjectPtr", which
|
|
|
|
* can be cast to the struct associated with @klass.
|
|
|
|
*
|
|
|
|
* The initial reference count of the object will be 1.
|
|
|
|
*
|
|
|
|
* Returns the new object
|
|
|
|
*/
|
|
|
|
void *virObjectNew(virClassPtr klass)
|
|
|
|
{
|
|
|
|
virObjectPtr obj = NULL;
|
|
|
|
|
2013-04-03 13:14:23 +00:00
|
|
|
if (VIR_ALLOC_VAR(obj,
|
|
|
|
char,
|
|
|
|
klass->objectSize - sizeof(virObject)) < 0) {
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
virReportOOMError();
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
obj->magic = klass->magic;
|
|
|
|
obj->klass = klass;
|
|
|
|
virAtomicIntSet(&obj->refs, 1);
|
|
|
|
|
|
|
|
PROBE(OBJECT_NEW, "obj=%p classname=%s", obj, obj->klass->name);
|
|
|
|
|
|
|
|
return obj;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-01-09 17:54:07 +00:00
|
|
|
void *virObjectLockableNew(virClassPtr klass)
|
|
|
|
{
|
|
|
|
virObjectLockablePtr obj;
|
|
|
|
|
|
|
|
if (!virClassIsDerivedFrom(klass, virClassForObjectLockable())) {
|
|
|
|
virReportInvalidArg(klass,
|
|
|
|
_("Class %s must derive from virObjectLockable"),
|
|
|
|
virClassName(klass));
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(obj = virObjectNew(klass)))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (virMutexInit(&obj->lock) < 0) {
|
|
|
|
virReportSystemError(VIR_ERR_INTERNAL_ERROR, "%s",
|
|
|
|
_("Unable to initialize mutex"));
|
|
|
|
virObjectUnref(obj);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
return obj;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void virObjectLockableDispose(void *anyobj)
|
|
|
|
{
|
|
|
|
virObjectLockablePtr obj = anyobj;
|
|
|
|
|
|
|
|
virMutexDestroy(&obj->lock);
|
|
|
|
}
|
|
|
|
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
/**
|
|
|
|
* virObjectUnref:
|
|
|
|
* @anyobj: any instance of virObjectPtr
|
|
|
|
*
|
|
|
|
* Decrement the reference count on @anyobj and if
|
|
|
|
* it hits zero, runs the "dispose" callback associated
|
|
|
|
* with the object class and frees @anyobj.
|
|
|
|
*
|
|
|
|
* Returns true if the remaining reference count is
|
|
|
|
* non-zero, false if the object was disposed of
|
|
|
|
*/
|
|
|
|
bool virObjectUnref(void *anyobj)
|
|
|
|
{
|
|
|
|
virObjectPtr obj = anyobj;
|
|
|
|
|
|
|
|
if (!obj)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
bool lastRef = virAtomicIntDecAndTest(&obj->refs);
|
|
|
|
PROBE(OBJECT_UNREF, "obj=%p", obj);
|
|
|
|
if (lastRef) {
|
|
|
|
PROBE(OBJECT_DISPOSE, "obj=%p", obj);
|
2013-01-09 17:37:27 +00:00
|
|
|
virClassPtr klass = obj->klass;
|
|
|
|
while (klass) {
|
|
|
|
if (klass->dispose)
|
|
|
|
klass->dispose(obj);
|
|
|
|
klass = klass->parent;
|
|
|
|
}
|
|
|
|
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
/* Clear & poison object */
|
|
|
|
memset(obj, 0, obj->klass->objectSize);
|
|
|
|
obj->magic = 0xDEADBEEF;
|
|
|
|
obj->klass = (void*)0xDEADBEEF;
|
|
|
|
VIR_FREE(obj);
|
|
|
|
}
|
|
|
|
|
|
|
|
return !lastRef;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* virObjectRef:
|
|
|
|
* @anyobj: any instance of virObjectPtr
|
|
|
|
*
|
|
|
|
* Increment the reference count on @anyobj and return
|
|
|
|
* the same pointer
|
|
|
|
*
|
|
|
|
* Returns @anyobj
|
|
|
|
*/
|
|
|
|
void *virObjectRef(void *anyobj)
|
|
|
|
{
|
|
|
|
virObjectPtr obj = anyobj;
|
|
|
|
|
|
|
|
if (!obj)
|
|
|
|
return NULL;
|
|
|
|
virAtomicIntInc(&obj->refs);
|
|
|
|
PROBE(OBJECT_REF, "obj=%p", obj);
|
|
|
|
return anyobj;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-01-09 17:54:07 +00:00
|
|
|
/**
|
|
|
|
* virObjectLock:
|
|
|
|
* @anyobj: any instance of virObjectLockablePtr
|
|
|
|
*
|
|
|
|
* Acquire a lock on @anyobj. The lock must be
|
|
|
|
* released by virObjectUnlock.
|
|
|
|
*
|
|
|
|
* The caller is expected to have acquired a reference
|
|
|
|
* on the object before locking it (eg virObjectRef).
|
|
|
|
* The object must be unlocked before releasing this
|
|
|
|
* reference.
|
|
|
|
*/
|
|
|
|
void virObjectLock(void *anyobj)
|
|
|
|
{
|
|
|
|
virObjectLockablePtr obj = anyobj;
|
|
|
|
|
|
|
|
if (!virObjectIsClass(obj, virObjectLockableClass)) {
|
|
|
|
VIR_WARN("Object %p (%s) is not a virObjectLockable instance",
|
|
|
|
obj, obj ? obj->parent.klass->name : "(unknown)");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
virMutexLock(&obj->lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* virObjectUnlock:
|
|
|
|
* @anyobj: any instance of virObjectLockablePtr
|
|
|
|
*
|
|
|
|
* Release a lock on @anyobj. The lock must have been
|
|
|
|
* acquired by virObjectLock.
|
|
|
|
*/
|
|
|
|
void virObjectUnlock(void *anyobj)
|
|
|
|
{
|
|
|
|
virObjectLockablePtr obj = anyobj;
|
|
|
|
|
|
|
|
if (!virObjectIsClass(obj, virObjectLockableClass)) {
|
|
|
|
VIR_WARN("Object %p (%s) is not a virObjectLockable instance",
|
|
|
|
obj, obj ? obj->parent.klass->name : "(unknown)");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
virMutexUnlock(&obj->lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
|
|
|
/**
|
|
|
|
* virObjectIsClass:
|
|
|
|
* @anyobj: any instance of virObjectPtr
|
|
|
|
* @klass: the class to check
|
|
|
|
*
|
|
|
|
* Checks whether @anyobj is an instance of
|
|
|
|
* @klass
|
|
|
|
*
|
|
|
|
* Returns true if @anyobj is an instance of @klass
|
|
|
|
*/
|
|
|
|
bool virObjectIsClass(void *anyobj,
|
|
|
|
virClassPtr klass)
|
|
|
|
{
|
|
|
|
virObjectPtr obj = anyobj;
|
2013-01-09 17:37:27 +00:00
|
|
|
if (!obj)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return virClassIsDerivedFrom(obj->klass, klass);
|
Add a generic reference counted virObject type
This introduces a fairly basic reference counted virObject type
and an associated virClass type, that use atomic operations for
ref counting.
In a global initializer (recommended to be invoked using the
virOnceInit API), a virClass type must be allocated for each
object type. This requires a class name, a "dispose" callback
which will be invoked to free memory associated with the object's
fields, and the size in bytes of the object struct.
eg,
virClassPtr connclass = virClassNew("virConnect",
sizeof(virConnect),
virConnectDispose);
The struct for the object, must include 'virObject' as its
first member
eg
struct _virConnect {
virObject object;
virURIPtr uri;
};
The 'dispose' callback is only responsible for freeing
fields in the object, not the object itself. eg a suitable
impl for the above struct would be
void virConnectDispose(void *obj) {
virConnectPtr conn = obj;
virURIFree(conn->uri);
}
There is no need to reset fields to 'NULL' or '0' in the
dispose callback, since the entire object will be memset
to 0, and the klass pointer & magic integer fields will
be poisoned with 0xDEADBEEF before being free()d
When creating an instance of an object, one needs simply
pass the virClassPtr eg
virConnectPtr conn = virObjectNew(connclass);
if (!conn)
return NULL;
conn->uri = virURIParse("foo:///bar")
Object references can be manipulated with
virObjectRef(conn)
virObjectUnref(conn)
The latter returns a true value, if the object has been
freed (ie its ref count hit zero)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
2012-07-11 13:35:44 +00:00
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}
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/**
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* virClassName:
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* @klass: the object class
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*
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* Returns the name of @klass
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*/
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const char *virClassName(virClassPtr klass)
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{
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return klass->name;
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}
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/**
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* virObjectFreeCallback:
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* @opaque: a pointer to a virObject instance
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*
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* Provides identical functionality to virObjectUnref,
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* but with the signature matching the virFreeCallback
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* typedef.
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*/
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void virObjectFreeCallback(void *opaque)
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{
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virObjectUnref(opaque);
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}
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