sock_l4() creates a socket of the given IP protocol number, and adds it to
the epoll state. Currently it determines the correct tag for the epoll
data based on the protocol. However, we have some future cases where we
might want different semantics, and therefore epoll types, for sockets of
the same protocol. So, change sock_l4() to take the epoll type as an
explicit parameter, and determine the protocol from that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Now that we have logging functions embedding perror() functionality,
we can make _some_ calls more terse by using them. In many places,
the strerror() calls are still more convenient because, for example,
they are used in flow debugging functions, or because the return code
variable of interest is not 'errno'.
While at it, convert a few error messages from a scant perror style
to proper failure descriptions.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Commit e1a2e2780c ("tcp: Check if connection is local or low RTT
was seen before using large MSS") added a call to bind() before we
issue a connect() to the target for an outbound connection.
If bind() fails, but neither with EADDRNOTAVAIL, nor with EACCESS, we
can conclude that the target address is a local (host) address, and we
can use an unlimited MSS.
While at it, according to the reasoning of that commit, if bind()
succeeds, we would know right away that nobody is listening at that
(local) address and port, and we don't even need to call connect(): we
can just fail early and reset the connection attempt.
But if non-local binds are enabled via net.ipv4.ip_nonlocal_bind or
net.ipv6.ip_nonlocal_bind sysctl, binding to a non-local address will
actually succeed, so we can't rely on it to fail in general.
The visible issue with the existing behaviour is that we would reset
any outbound connection to non-local addresses, if non-local binds are
enabled.
Keep the significant optimisation for local addresses along with the
bind() call, but if it succeeds, don't draw any conclusion: close the
socket, grab another one, and proceed normally.
This will incur a small latency penalty if non-local binds are
enabled (we'll likely fetch an existing socket from the pool but
additionally call close()), or if the target is local but not bound:
we'll need to call connect() and get a failure before relaying that
failure back.
Link: https://github.com/containers/podman/issues/23003
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Move all the TCP parts using internal buffers to tcp_buf.c
and keep generic TCP management functions in tcp.c.
Add tcp_internal.h to export needed functions from tcp.c and
tcp_buf.h from tcp_buf.c
With this change we can use existing TCP functions with a
different kind of memory storage as for instance the shared
memory provided by the guest via vhost-user.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This commit isolates the internal data structure management used for storing
data (e.g., tcp4_l2_flags_iov[], tcp6_l2_flags_iov[], tcp4_flags_ip[],
tcp4_flags[], ...) from the tcp_send_flag() function. The extracted
functionality is relocated to a new function named tcp_fill_flag_header().
tcp_fill_flag_header() is now a generic function that accepts parameters such
as struct tcphdr and a data pointer. tcp_send_flag() utilizes this parameter to
pass memory pointers from tcp4_l2_flags_iov[] and tcp6_l2_flags_iov[].
This separation sets the stage for utilizing tcp_prepare_flags() to
set the memory provided by the guest via vhost-user in future developments.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We have several functions which are used as callbacks for NS_CALL() which
only read their void * parameter, they don't write it. The
constParameterCallback warning in cppcheck 2.14.1 complains that this
parameter could be const void *, also pointing out that that would require
casting the function pointer when used as a callback.
Casting the function pointers seems substantially uglier than using a
non-const void * as the parameter, especially since in each case we cast
the void * to a const pointer of specific type immediately. So, suppress
these errors.
I think it would make logical sense to suppress this globally, but that
would cause unmatchedSuppression errors on earlier cppcheck versions. So,
instead individually suppress it, along with unmatchedSuppression in the
relevant places.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Flow table entries need to be fully initialised before returning to the
main epoll loop. Commit 0060acd1 ("flow: Clarify and enforce flow state
transitions") now enforces that: once a flow is allocated we must either
cancel it, or activate it before returning to the main loop, or we will hit
an ASSERT().
Some error paths in tcp_conn_from_tap() weren't correctly updated for this
requirement - we can exit with a flow entry incompletely initialised.
Correct that by cancelling the flows in those situations.
I don't have enough information to be certain if this is the cause for
podman bug 22925, but it plausibly could be.
Fixes: 0060acd11b ("flow: Clarify and enforce flow state transitions")
Link: https://github.com/containers/podman/issues/22925
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We globally disabled this, with a justification lumped together with
several checks about braces. They don't really go together, the others
are essentially a stylistic choice which doesn't match our style. Omitting
brackets on macro parameters can lead to real and hard to track down bugs
if an expression is ever passed to the macro instead of a plain identifier.
We've only gotten away with the macros which trigger the warning, because
of other conventions its been unlikely to invoke them with anything other
than a simple identifier. Fix the macros, and enable the warning for the
future.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
The th pointer could be const, which causes a cppcheck warning on at least
some cppcheck versions (e.g. Cppcheck 2.13.0 in Fedora 40).
Fixes: e84a01e94c ("tcp: move seq_to_tap update to when frame is queued")
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
commit a469fc393f ("tcp, tap: Don't increase tap-side sequence counter for dropped frames")
delayed update of conn->seq_to_tap until the moment the corresponding
frame has been successfully pushed out. This has the advantage that we
immediately can make a new attempt to transmit a frame after a failed
trasnmit, rather than waiting for the peer to later discover a gap and
trigger the fast retransmit mechanism to solve the problem.
This approach has turned out to cause a problem with spurious sequence
number updates during peer-initiated retransmits, and we have realized
it may not be the best way to solve the above issue.
We now restore the previous method, by updating the said field at the
moment a frame is added to the outqueue. To retain the advantage of
having a quick re-attempt based on local failure detection, we now scan
through the part of the outqueue that had do be dropped, and restore the
sequence counter for each affected connection to the most appropriate
value.
Signed-off-by: Jon Maloy <jmaloy@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We recently introduced this field to keep track of which side of a TCP flow
is the guest/tap facing one. Now that we generically record which pif each
side of each flow is connected to, we can easily derive that, and no longer
need to keep track of it explicitly.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently we have no generic information flows apart from the type and
state, everything else is specific to the flow type. Start introducing
generic flow information by recording the pifs which the flow connects.
To keep track of what information is valid, introduce new flow states:
INI for when the initiating side information is complete, and TGT for
when both sides information is complete, but we haven't chosen the
flow type yet. For now, these states don't do an awful lot, but
they'll become more important as we add more generic information.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Each flow in the flow table has two sides, 0 and 1, representing the
two interfaces between which passt/pasta will forward data for that flow.
Which side is which is currently up to the protocol specific code: TCP
uses side 0 for the host/"sock" side and 1 for the guest/"tap" side, except
for spliced connections where it uses 0 for the initiating side and 1 for
the target side. ICMP also uses 0 for the host/"sock" side and 1 for the
guest/"tap" side, but in its case the latter is always also the initiating
side.
Make this generically consistent by always using side 0 for the initiating
side and 1 for the target side. This doesn't simplify a lot for now, and
arguably makes TCP slightly more complex, since we add an extra field to
the connection structure to record which is the guest facing side. This is
an interim change, which we'll be able to remove later.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>q
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Flows move over several different states in their lifetime. The rules for
these are documented in comments, but they're pretty complex and a number
of the transitions are implicit, which makes this pretty fragile and
error prone.
Change the code to explicitly track the states in a field. Make all
transitions explicit and logged. To the extent that it's practical in C,
enforce what can and can't be done in various states with ASSERT()s.
While we're at it, tweak the docs to clarify the restrictions on each state
a bit.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This adds some extra inany helpers for comparing an inany address to
addresses of a specific family (including special addresses), and building
an inany from an IPv4 address (either statically or at runtime).
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
The flow dispatches deferred and timer handling for flows centrally, but
needs to call into protocol specific code for the handling of individual
flows. Currently this passes a general union flow *. It makes more sense
to pass the specific relevant flow type structure. That brings the check
on the flow type adjacent to casting to the union variant which it tags.
Arguably, this is a slight abstraction violation since it involves the
generic flow code using protocol specific types. It's already calling into
protocol specific functions, so I don't think this really makes any
difference.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
When reporting errors, we sometimes want to show a relevant socket address.
Doing so by extracting the various relevant fields can be pretty awkward,
so introduce a sockaddr_ntop() helper to make it simpler. For now we just
have one user in tcp.c, but I have further upcoming patches which can make
use of it.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_fill_headers[46]() fill most of the headers, but the tap specific
header (the frame length for qemu sockets) is filled in afterwards.
Filling this as well:
* Removes a little redundancy between the tcp_send_flag() and
tcp_data_to_tap() path
* Makes calculation of the correct length a little easier
* Removes the now misleadingly named 'vnet_len' variable in
tcp_send_flag()
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Laurent's recent changes mean we use IO vectors much more heavily in the
TCP code. In many of those cases, and few others around the code base,
individual iovs of these vectors are constructed to exactly cover existing
variables or fields. We can make initializing such iovs shorter and
clearer with a macro for the purpose.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Recent changes to the TCP code (reworking of the buffer handling) have
meant that it now (again) deals explicitly with the MODE_PASST specific
vnet_len field, instead of using the (partial) abstractions provided by the
tap layer.
The abstractions we had don't work for the new TCP structure, so make some
new ones that do: tap_hdr_iov() which constructs an iovec suitable for
containing (just) the TAP specific header and tap_hdr_update() which
updates it as necessary per-packet.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_fill_headers[46]() compute the L3 packet length from the L4 packet
length, then their caller tcp_l2_buf_fill_headers() converts it back to the
L4 packet length. We can just use the L4 length throughout.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>eewwee
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
At various points we need to track the lengths of a packet including or
excluding various different sets of headers. We don't always use the same
variable names for doing so. Worse in some places we use the same name
for different things: e.g. tcp_fill_headers[46]() use ip_len for the
length including the IP headers, but then tcp_send_flag() which calls it
uses it to mean the IP payload length only.
To improve clarity, standardise on these names:
dlen: L4 protocol payload length ("data length")
l4len: plen + length of L4 protocol header
l3len: l4len + length of IPv4/IPv6 header
l2len: l3len + length of L2 (ethernet) header
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
csum_ip4_header() takes the packet length as a network endian value. In
general it's very error-prone to pass non-native-endian values as a raw
integer. It's particularly bad here because this differs from other
checksum functions (e.g. proto_ipv4_header_psum()) which take host native
lengths.
It turns out all the callers have easy access to the native endian value,
so switch it to use host order like everything else.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
To be able to provide pointers to TCP headers and IP headers without
worrying about alignment in the structure, split the structure into
several arrays and point to each part of the frame using an iovec array.
Using iovec also allows us to simply ignore the first entry when the
vnet length header is not needed.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently we set ACK on flags packets only when the acknowledged byte
pointer has advanced, or we hadn't previously set a window. This means
in particular that we can send a window update with no ACK flag, which
doesn't appear to be correct. RFC 9293 requires a receiver to ignore such
a packet [0], and indeed it appears that every non-SYN, non-RST packet
should have the ACK flag.
The reason for the existing logic, rather than always forcing an ACK seems
to be to avoid having the packet mistaken as a duplicate ACK which might
trigger a fast retransmit. However, earlier tests in the function mean we
won't reach here if we don't have either an advance in the ack pointer -
which will already set the ACK flag, or a window update - which shouldn't
trigger a fast retransmit.
[0] https://www.ietf.org/rfc/rfc9293.html#section-3.10.7.4-2.5.2.1
Link: https://github.com/containers/podman/issues/22146
Link: https://bugs.passt.top/show_bug.cgi?id=84
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_send_flag() will sometimes force on the ACK flag for all !SYN packets.
This doesn't make sense for RST packets, where plain RST and RST+ACK have
somewhat different meanings. AIUI, RST+ACK indicates an abrupt end to
a connection, but acknowledges data already sent. Plain RST indicates an
abort, when one end receives a packet that doesn't seem to make sense in
the context of what it knows about the connection. All of the cases where
we send RSTs are the second, so we don't want an ACK flag, but we currently
could add one anyway.
Change that, so we won't add an ACK to an RST unless the caller explicitly
requests it.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We have different paths for controlling the ACK flag for the SYN and !SYN
paths. This amounts to sometimes forcing on the ACK flag in the !SYN path
regardless of options. We can rearrange things to explicitly be that which
will make things neater for some future changes.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
The DUP_ACK flag to tcp_send_flag() has two effects: first it forces the
setting of the ACK flag in the packet, even if we otherwise wouldn't.
Secondly, it causes a duplicate of the flags packet to be sent immediately
after the first.
Setting the ACK flag to tcp_send_flag() also has the first effect, so
instead of having DUP_ACK also do that, pass both flags when we need both
operations. This slightly simplifies the logic of tcp_send_flag() in a way
that makes some future changes easier.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
These two functions are typically used to calculate values to go into the
iov_base and iov_len fields of a struct iovec. They don't have to be used
for that, though. Rename them in terms of what they actually do: calculate
the base address and total length of the complete frame, including both L2
and tap specific headers.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tap_send_frames() takes a vector of buffers and requires exactly one frame
per buffer. We have future plans where we want to have multiple buffers
per frame in some circumstances, so extend tap_send_frames() to take the
number of buffers per frame as a parameter.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
[sbrivio: Improve comment to rembufs calculation]
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Replace the macro SET_TCP_HEADER_COMMON_V4_V6() by a new function
tcp_fill_header().
Move IPv4 and IPv6 code from tcp_l2_buf_fill_headers() to
tcp_fill_headers4() and tcp_fill_headers6()
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Message-ID: <20240303135114.1023026-10-lvivier@redhat.com>
[dwg: Correct commit message with new function names]
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Use ethhdr rather than tap_hdr.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-ID: <20240303135114.1023026-9-lvivier@redhat.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
The TCP and UDP checksums are computed using the data in the TCP/UDP
payload but also some informations in the IP header (protocol,
length, source and destination addresses).
We add two functions, proto_ipv4_header_psum() and
proto_ipv6_header_psum(), to compute the checksum of the IP
header part.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Message-ID: <20240303135114.1023026-8-lvivier@redhat.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We can find the same function to compute the IPv4 header
checksum in tcp.c, udp.c and tap.c
Use the function defined for tap.c, csum_ip4_header(), but
with the code used in tcp.c and udp.c as it doesn't need a fully
initialiazed IPv4 header, only protocol, tot_len, saddr and daddr.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-ID: <20240303135114.1023026-7-lvivier@redhat.com>
[dwg: Fix weird cppcheck regression; it appears to be a problem
in pre-existing code, but somehow this patch is exposing it]
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Introduce ip.[ch] file to encapsulate IP protocol handling functions and
structures. Modify various files to include the new header ip.h when
it's needed.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-ID: <20240303135114.1023026-5-lvivier@redhat.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently port_fwd.[ch] contains helpers related to port forwarding,
particular automatic port forwarding. We're planning to allow much more
flexible sorts of forwarding, including both port translation and NAT based
on the flow table. This will subsume the existing port forwarding logic,
so rename port_fwd.[ch] to fwd.[ch] with matching updates to all the names
within.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
TCP connections should typically not have wildcard addresses (0.0.0.0
or ::) nor a zero port number for either endpoint. It's not entirely
clear (at least to me) if it's strictly against the RFCs to do so, but
at any rate the socket interfaces often treat those values
specially[1], so it's not really possible to manipulate such
connections. Likewise they should not have broadcast or multicast
addresses for either endpoint.
However, nothing prevents a guest from creating a SYN packet with such
values, and it's not entirely clear what the effect on passt would be.
To ensure sane behaviour, explicitly check for this case and drop such
packets, logging a debug warning (we don't want a higher level,
because that would allow a guest to spam the logs).
We never expect such an address on an accept()ed socket either, but
just in case, check for it as well.
[1] Depending on context as "unknown", "match any" or "kernel, pick
something for me"
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_listen_handler() uses the epoll reference for the listening socket
it handles, and also passes on one variant of it to
tcp_tap_conn_from_sock() and tcp_splice_conn_from_sock(). The latter
two functions only need a couple of specific fields from the
reference.
Pass those specific values instead of the whole reference, which
localises the handling of the listening (as opposed to accepted)
socket and its reference entirely within tcp_listen_handler().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This makes several tweaks to improve the logic which decides whether
we're able to use the splice method for a new connection.
* Rather than only calling tcp_splice_conn_from_sock() in pasta mode, we
check for pasta mode within it, better localising the checks.
* Previously if we got a connection from a non-loopback address we'd
always fall back to the "tap" path, even if the connection was on a
socket in the namespace. If we did get a non-loopback address on a
namespace socket, something has gone wrong and the "tap" path certainly
won't be able to handle it. Report the error and close, rather than
passing it along to tap.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Our allocation scheme for flow entries means there are some
non-obvious constraints on when what things can be done with an entry.
Add a big doc comment explaining the life cycle.
In addition, make a FLOW_START() macro to mark one of the important
transitions. This encourages correct usage, by making it natural to
only access the flow type specific structure after calling it. It
also logs that a new flow has been created, which is useful for
debugging.
We also add logging when a flow's lifecycle ends. This doesn't need a
new helper, because it can only happen either from flow_alloc_cancel()
or from the flow deferred handler.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
The epoll references for both TCP listening sockets and UDP sockets
includes a port number. This gives the destination port that traffic
to that socket will be sent to on the other side. That will usually
be the same as the socket's bound port, but might not if the -t, -u,
-T or -U options are given with different original and forwarded port
numbers.
As we move towards a more flexible forwarding model for passt, it's
going to become possible for that destination port to vary depending
on more things (for example the source or destination address). So,
it will no longer make sense to have a fixed value for a listening
socket.
Change to simpler semantics where this field in the reference gives
the bound port of the socket. We apply the translations to the
correct destination port later on, when we're actually forwarding.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
There are a number of places where we want to handle either a
sockaddr_in or a sockaddr_in6. In some of those we use a void *,
which works ok and matches some standard library interfaces, but
doesn't give a signature level hint that we're dealing with only
sockaddr_in or sockaddr_in6, not (say) sockaddr_un or another type of
socket address. Other places we use a sockaddr_storage, which also
works, but has the same problem in addition to allocating more on the
stack than we need to.
Introduce union sockaddr_inany to explictly handle this case: it has
variants for sockaddr_in and sockaddr_in6. Use it in a number of
places where it's easy to do so.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Our inany_addr type is used in some places to represent either IPv4 or
IPv6 addresses, and we plan to use it more widely. We don't yet
provide constants of this type for special addresses (loopback and
"any"). Add some of these, both the IPv4 and IPv6 variants of those
addresses, but typed as union inany_addr.
To avoid actually adding more things to .data we can use some macros and
casting to overlay the IPv6 versions of these with the standard library's
in6addr_loopback and in6addr_any. For the IPv4 versions we need to create
new constant globals.
For complicated historical reasons, the standard library doesn't
provide constants for IPv4 loopback and any addresses as struct
in_addr. It just has macros of type in_addr_t == uint32_t, which has
some gotchas w.r.t. endianness. We can use some more macros to
address this lack, using macros to effectively create these IPv4
constants as pieces of the inany constants above.
We use this last to avoid some awkward temporary variables just used
to get an address of an IPv4 loopback address.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
If tcp_sock_refill_pool() gets an error opening new sockets, it stores the
negative errno of that error in the socket pool. This isn't especially
useful:
* It's inconsistent with the initial state of the pool (all -1)
* It's inconsistent with the state of an entry that was valid and was
then consumed (also -1)
* By the time we did anything with this error code, it's now far removed
from the situation in which the error occurred, making it difficult to
report usefully
We now have error reporting closer to when failures happen on the refill
paths, so just leave a pool slot we can't fill as -1.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We maintain pools of ready-to-connect sockets in both the original and
(for pasta) guest namespace to reduce latency when starting new TCP
connections. If we exhaust those pools we have to take a higher
latency path to get a new socket.
Currently we open-code that fallback in the places we need it. To improve
clarity encapsulate that into helper functions. While we're at it, give
those helpers clearer error reporting.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently if tcp_sock_refill_pool() is unable to fill all the slots in the
pool, it will silently exit. This might lead to a later attempt to get
fds from the pool to fail at which point it will be harder to tell what
originally went wrong.
Instead add warnings if we're unable to refill any of the socket pools when
requested. We have tcp_sock_refill_pool() return an error and report it
in the callers, because those callers have more context allowing for a
more useful message.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently if we get an error opening a new socket while refilling a socket
pool, we carry on to the next slot and try again. This isn't very useful,
since by far the most likely cause of an error is some sort of resource
exhaustion. Trying again will probably just hit the same error, and maybe
even make things worse.
So, instead stop on the first error while refilling the pool, making do
with however many sockets we managed to open before the error.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently tcp_sock_refill_pool() stops as soon as it finds an entry in the
pool with a valid fd. This appears to makes sense: we always use fds from
the front of the pool, so if we find a filled one, the rest of the pool
should be filled as well.
However, that's not quite correct. If a previous refill hit errors trying
to open new sockets, it could leave gaps between blocks of valid fds. We're
going to add some changes that could make that more likely.
So, for robustness, instead skip over the filled entry but still try to
refill the rest of the array. We expect simply iterating over the pool to
be of small cost compared to even a single system call, so this shouldn't
have much impact.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Sometimes we use sa_family_t for variables and parameters containing a
socket address family, other times we use a plain int. Since sa_family_t
is what's actually used in struct sockaddr and friends, standardise on
that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
When a duplicate ack from the tap side triggers a fast re-transmit, we set
both conn->seq_ack_from_tap and conn->seq_to_tap to the sequence number of
the duplicate ack. Setting seq_to_tap is correct: this is what triggers
the retransmit from this point onwards. Setting seq_ack_from_tap is
not correct, though.
In most cases setting seq_ack_from_tap will be redundant but harmless:
it will have already been updated to the same value by
tcp_update_seqack_from_tap() a few lines above. However that call can
be skipped if tcp_sock_consume() fails, which is rare but possible. In
that case this update will cause problems.
We use seq_ack_from_tap to track two logically distinct things: how much of
the stream has been acked by the guest, and how much of the stream from the
socket has been read and discarded (as opposed to MSG_PEEKed). We attempt
to keep those values the same, because we discard data exactly when it is
acked by the guest. However tcp_sock_consume() failing means we weren't
able to disard the acked data. To handle that case, we skip the usual
update of seq_ack_from_tap, effectively ignoring the ack assuming we'll get
one which supersedes it soon enough. Setting seq_ack_from_tap in the
fast retransmit path, however, means we now really will have the
read/discard point in the stream out of sync with seq_ack_from_tap.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently we always keep the flow table maximally compact: that is all the
active entries are contiguous at the start of the table. Doing this
sometimes requires moving an entry when one is freed. That's kind of
fiddly, and potentially expensive: it requires updating the hash table for
the new location, and depending on flow type, it may require EPOLL_CTL_MOD,
system calls to update epoll tags with the new location too.
Implement a new way of managing the flow table that doesn't ever move
entries. It attempts to maintain some compactness by always using the
first free slot for a new connection, and mitigates the effect of non
compactness by cheaply skipping over contiguous blocks of free entries.
See the "theory of operation" comment in flow.c for details.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>b
[sbrivio: additional ASSERT(flow_first_free <= FLOW_MAX - 2) to avoid
Coverity Scan false positive]
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently, flows are only evern finally freed (and the table compacted)
from the deferred handlers. Some future ways we want to optimise managing
the flow table will rely on this, so enforce it: rather than having the
TCP code directly call flow_table_compact(), add a boolean return value to
the per-flow deferred handlers. If true, this indicates that the flow
code itself should free the flow.
This forces all freeing of flows to occur during the flow code's scan of
the table in flow_defer_handler() which opens possibilities for future
optimisations.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently tcp.c open codes the process of allocating a new flow from the
flow table: twice, in fact, once for guest to host and once for host to
guest connections. This duplication isn't ideal and will get worse as we
add more protocols to the flow table. It also makes it harder to
experiment with different ways of handling flow table allocation.
Instead, introduce a function to allocate a new flow: flow_alloc(). In
some cases we currently check if we're able to allocate, but delay the
actual allocation. We now handle that slightly differently with a
flow_alloc_cancel() function to back out a recent allocation. We have that
separate from a flow_free() function, because future changes we have in
mind will need to handle this case a little differently.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
In general, the passt code is a bit haphazard about what's a true global
variable and what's in the quasi-global 'context structure'. The
flow_count field is one such example: it's in the context structure,
although it's really part of the same data structure as flowtab[], which
is a genuine global.
Move flow_count to be a regular global to match. For now it needs to be
public, rather than static, but we expect to be able to change that in
future.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently connected TCP sockets have the same epoll type, whether they're
for a "tap" connection or a spliced connection. This means that
tcp_sock_handler() has to do a secondary check on the type of the
connection to call the right function. We can avoid this by adding a new
epoll type and dispatching directly to the right thing.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_timer() scans the flow table so that it can run tcp_splice_timer() on
each spliced connection. More generally, other flow types might want to
run similar timers in future.
We could add a flow_timer() analagous to tcp_timer(), udp_timer() etc.
However, this would need to scan the flow table, which we would have just
done in flow_defer_handler(). We'd prefer to just scan the flow table
once, dispatching both per-flow deferred events and per-flow timed events
if necessary.
So, extend flow_defer_handler() to do this. For now we use the same timer
interval for all flow types (1s). We can make that more flexible in future
if we need to.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_defer_handler(), amongst other things, scans the flow table and does
some processing for each TCP connection. When we add other protocols to
the flow table, they're likely to want some similar scanning. It makes
more sense for cache friendliness to perform a single scan of the flow
table and dispatch to the protocol specific handlers, rather than having
each protocol separately scan the table.
To that end, add a new flow_defer_handler() handling all flow-linked
deferred operations.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_conn_destroy() and tcp_splice_destroy() are always called conditionally
on the connection being closed or closing. Move that logic into the
"destroy" functions themselves, renaming them tcp_flow_defer() and
tcp_splice_flow_defer().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_timer() scans the connection table, expiring "tap" connections and
calling tcp_splice_timer() for "splice" connections. tcp_splice_timer()
expires spliced connections and then does some other processing.
However, tcp_timer() is always called shortly after tcp_defer_handler()
(from post_handler()), which also scans the flow table expiring both tap
and spliced connections. So remove the redundant handling, and only do
the extra tcp_splice_timer() work from tcp_timer().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
In a number of places we pass around a struct timespec representing the
(more or less) current time. Sometimes we call it 'now', and sometimes we
call it 'ts'. Standardise on the more informative 'now'.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
flow_table.h, the lower level flow header relies on having the struct
definitions for every protocol specific flow type - so far that means
tcp_conn.h. It doesn't include it itself, so tcp_conn.h must be included
before flow_table.h.
That's ok for now, but as we use the flow table for more things,
flow_table.h will need the structs for all of them, which means the
protocol specific .c files would need to include tcp_conn.h _and_ the
equivalents for every other flow type before flow_table.h every time,
which is weird.
So, although we *mostly* lean towards the include style where .c files need
to handle the include dependencies, in this case it makes more sense to
have flow_table.h include all the protocol specific headers it needs.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Sufficiently recent cppcheck (I'm using 2.13.0) seems to have added another
warning for pointer variables which could be pointer to const but aren't.
Use this to make a bunch of variables const pointers where they previously
weren't for no particular reason.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
e5eefe7743 ("tcp: Refactor to use events instead of states, split out
spliced implementation") has exported tcp_sock_set_bufsize() to
be able to use it in tcp_splice.c, but 6ccab72d9b has removed its use
in tcp_splice.c, so we can set it static again.
Fixes: 6ccab72d9b ("tcp: Improve handling of fallback if socket pool is empty on new splice")
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We already define IN4ADDR_LOOPBACK_INIT to initialise a struct in_addr to
the loopback address without delving into its internals. However there are
some places we don't use it, and explicitly look at the internal structure
of struct in_addr, which we generally want to avoid. Use the define more
widely to avoid that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This takes a struct in_addr * (i.e. an IPv4 address), although it's
explicitly supposed to handle IPv6 as well. Both its caller and sock_l4()
which it calls use a void * for the address, which can be either an in_addr
or an in6_addr.
We get away with this, because we don't do anything with the pointer other
than transfer it from the caller to sock_l4(), but it's misleading. And
quite possibly technically UB, because C is like that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently tcp_hash() returns the hash bucket for a value, that is the hash
modulo the size of the hash table. Usually it's a bit more flexible to
have hash functions return a "raw" hash value and perform the modulus in
the callers. That allows the same hash function to be used for multiple
tables of different sizes, or to re-use the hash for other purposes.
We don't do anything like that with tcp_hash() at present, but we have some
plans to do so. Prepare for that by making tcp_hash() and tcp_conn_hash()
return raw hash values.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We implement our hash table with pointers to the entry for each bucket (or
NULL). However, the entries are always allocated within the flow table,
meaning that a flow index will suffice, halving the size of the hash table.
For TCP, just a flow index would be enough, but future uses will want to
expand the hash table to cover indexing either side of a flow, so use a
flow_sidx_t as the type for each hash bucket.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently we deal with hash collisions by letting a hash bucket contain
multiple entries, forming a linked list using an index in the connection
structure.
That's a pretty standard and simple approach, but in our case we can use
an even simpler one: linear probing. Here if a hash bucket is occupied
we just move onto the next one until we find a feww one. This slightly
simplifies lookup and more importantly saves some precious bytes in the
connection structure by removing the need for a link. It does require some
additional complexity for hash removal.
This approach can perform poorly with hash table load is high. However, we
already size our hash table of pointers larger than the connection table,
which puts an upper bound on the load. It's relatively cheap to decrease
that bound if we find we need to.
I adapted the linear probing operations from Knuth's The Art of Computer
Programming, Volume 3, 2nd Edition. Specifically Algorithm L and Algorithm
R in Section 6.4. Note that there is an error in Algorithm R as printed,
see errata at [0].
[0] https://www-cs-faculty.stanford.edu/~knuth/all3-prepre.ps.gz
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_hash_lookup() expects the port numbers in host order, but the TCP
header, of course, has them in network order, so we need to switch them.
However we call htons() (host to network) instead of ntohs() (network to
host). This works because those do the same thing in practice (they only
wouldn't on very strange theoretical platforms which are neither big nor
little endian).
But, having this the "wrong" way around is misleading, so switch it around.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
On x32, glibc defines time_t and suseconds_t (the latter, also known as
__syscall_slong_t) as unsigned long long, whereas "everywhere else",
including x86_64 and i686, those are unsigned long.
See also https://sourceware.org/bugzilla/show_bug.cgi?id=16437 for
all the gory details.
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
When a TCP connection is closed, we mark it by setting events to CLOSED,
then some time later we do final cleanups: closing sockets, removing from
the hash table and so forth.
This does mean that when making a hash lookup we need to exclude any
apparent matches that are CLOSED, since they represent a stale connection.
This can happen in practice if one connection closes and a new one with the
same endpoints is started shortly afterward.
Checking for CLOSED is quite specific to TCP however, and won't work when
we extend the hash table to more general flows. So, alter the code to
immediately remove the connection from the hash table when CLOSED, although
we still defer closing sockets and other cleanup.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
The TCP state structure includes a 128-bit hash_secret which we use for
SipHash calculations to mitigate attacks on the TCP hash table and initial
sequence number.
We have plans to use SipHash in places that aren't TCP related, and there's
no particular reason they'd need their own secret. So move the hash_secret
to the general context structure.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently TCP uses the 'flow' epoll_ref field for both connected
sockets and timers, which consists of just the index of the relevant
flow (connection).
This is just fine for timers, for while it obviously works, it's
subtly incomplete for sockets on spliced connections. In that case we
want to know which side of the connection the event is occurring on as
well as which connection. At present, we deduce that information by
looking at the actual fd, and comparing it to the fds of the sockets
on each side.
When we use the flow table for more things, we expect more cases where
something will need to know a specific side of a specific flow for an
event, but nothing more.
Therefore add a new 'flowside' epoll_ref field, with exactly that
information. We use it for TCP connected sockets. This allows us to
directly know the side for spliced connections. For "tap"
connections, it's pretty meaningless, since the side is always the
socket side. It still makes logical sense though, and it may become
important for future flow table work.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
TCP uses three different epoll object types: one for connected sockets, one
for timers and one for listening sockets. Listening sockets really need
information that's specific to TCP, so need their own epoll_ref field.
Timers and connected sockets, however, only need the connection (flow)
they're associated with. As we expand the use of the flow table, we expect
that to be true for more epoll fds. So, rename the "TCP" epoll_ref field
to be a "flow" epoll_ref field that can be used both for TCP and for other
future cases.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
In tcp_timer_handler() we use conn_at_idx() to interpret the flow index
from the epoll reference. However, this will never be NULL - we always
put a valid index into the epoll_ref. Simplify slightly based on this.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Most of the messages logged by the TCP code (be they errors, debug or
trace messages) are related to a specific connection / flow. We're fairly
consistent about prefixing these with the type of connection and the
connection / flow index. However there are a few places where we put the
index later in the message or omit it entirely. The template with the
prefix is also a little bulky to carry around for every message,
particularly for spliced connections.
To help keep this consistent, introduce some helpers to log messages
linked to a specific flow. It takes the flow as a parameter and adds a
uniform prefix to each message. This makes things slightly neater now, but
more importantly will help keep formatting consistent as we add more things
to the flow table.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_table_compact() will move entries in the connection/flow table to keep
it compact when other entries are removed. The moved entries need not have
the same type as the flow removed, so it needs to be able to handle moving
any type of flow. Therefore, move it to flow.c rather than being
purportedly TCP specific.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Both tcp.c and tcp_splice.c define CONN_IDX() variants to find the index
of their connection structures in the connection table, now become the
unified flow table. We can easily combine these into a common helper.
While we're there, add some trickery for some additional type safety.
They also define their own CONN() versions, which aren't so easily combined
since they need to return different types, but we can have them use a
common helper.
In the process, we standardise on always using an unsigned type to store
the connection / flow index, which makes more sense. tcp.c's conn_at_idx()
remains for now, but we change its parameter to unsigned to match. That in
turn means we can remove a check for negative values from it.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We want to generalise "connection" tracking to things other than true TCP
connections. Continue implenenting this by renaming the TCP connection
table to the "flow table" and moving it to flow.c. The definitions are
split between flow.h and flow_table.h - we need this separation to avoid
circular dependencies: the definitions in flow.h will be needed by many
headers using the flow mechanism, but flow_table.h needs all those protocol
specific headers in order to define the full flow table entry.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently TCP connections use a 1-bit selector, 'spliced', to determine the
rest of the contents of the structure. We want to generalise the TCP
connection table to other types of flows in other protocols. Make a start
on this by replacing the tcp_conn_common structure with a new flow_common
structure with an enum rather than a simple boolean indicating the type of
flow.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Types size_t and ssize_t are not necessarily long, it depends on the
architecture.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
valgrind complains if we pass a NULL buffer to recv(), even if we use
MSG_TRUNC, in which case it's actually safe. For a long time we've had
a valgrind suppression for this. It singles out the recv() in
tcp_sock_consume(), the only place we use MSG_TRUNC.
However, tcp_sock_consume() only has a single caller, which makes it a
prime candidate for inlining. If inlined, it won't appear on the stack and
valgrind won't match the correct suppression.
It appears that certain compiler versions (for example gcc-13.2.1 in
Fedora 39) will inline this function even with the -O0 we use for valgrind
builds. This breaks the suppression leading to a spurious failure in the
tests.
There's not really any way to adjust the suppression itself without making
it overly broad (we don't want to match other recv() calls). So, as a hack
explicitly prevent inlining of this function when we're making a valgrind
build. To accomplish this add an explicit -DVALGRIND when making such a
build.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_port_rebind() is desgined to be called from NS_CALL() and has two
disjoint cases: one where it enters the namespace (outbound forwards) and
one where it doesn't (inbound forwards).
We only actually need the NS_CALL() framing for the outbound case, for
inbound we can just call tcp_port_do_rebind() directly. So simplify
tcp_port_rebind() to tcp_port_rebind_outbound(), allowing us to eliminate
an awkward parameters structure.
With that done we can safely rename tcp_port_do_rebind() to
tcp_port_rebind() for brevity.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_port_rebind() has two cases with almost but not quite identical code.
Simplify things a bit by factoring this out into a single parameterised
helper, tcp_port_do_rebind().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
On the L2 tap side, we see TCP headers and know the TCP window that the
ultimate receiver is advertising. In order to avoid unnecessary buffering
within passt/pasta (or by the kernel on passt/pasta's behalf) we attempt
to advertise that window back to the original sock-side sender using
TCP_WINDOW_CLAMP.
However, TCP_WINDOW_CLAMP just doesn't work like this. Prior to kernel
commit 3aa7857fe1d7 ("tcp: enable mid stream window clamp"), it simply
had no effect on established sockets. After that commit, it does affect
established sockets but doesn't behave the way we need:
* It appears to be designed only to shrink the window, not to allow it to
re-expand.
* More importantly, that commit has a serious bug where if the
setsockopt() is made when the existing kernel advertised window for the
socket happens to be zero, it will now become locked at zero, stopping
any further data from being received on the socket.
Since this has never worked as intended, simply remove it. It might be
possible to re-implement the intended behaviour by manipulating SO_RCVBUF,
so we leave a comment to that effect.
This kernel bug is the underlying cause of both the linked passt bug and
the linked podman bug. We attempted to fix this before with passt commit
d3192f67 ("tcp: Force TCP_WINDOW_CLAMP before resetting STALLED flag").
However while that commit masked the bug for some cases, it didn't really
address the problem.
Fixes: d3192f67c4 ("tcp: Force TCP_WINDOW_CLAMP before resetting STALLED flag")
Link: https://github.com/containers/podman/issues/20170
Link: https://bugs.passt.top/show_bug.cgi?id=74
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_clamp_window() is _mostly_ about using TCP_WINDOW_CLAMP to control the
sock side advertised window, but it is also responsible for actually
updating the conn->wnd_from_tap value.
Rename to tcp_tap_window_update() to reflect that broader purpose, and pull
the logic that's not TCP_WINDOW_CLAMP related out to the front.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
logmsg() takes printf like arguments, but because it's not a built in, the
compiler won't generate warnings if the format string and parameters don't
match. Enable those by using the format attribute.
Strictly speaking this is a gcc extension, but I believe it is also
supported by some other common compilers. We already use some other
attributes in various places. For now, just use it and we can worry about
compilers that don't support it if it comes up.
This exposes some warnings from existing callers, both in gcc and in
clang-tidy:
- Some are straight out bugs, which we correct
- It's occasionally useful to invoke the logging functions with an empty
string, which gcc objects to, so disable that specific warning in the
Makefile
- Strictly speaking the C standard requires that the parameter for a %p
be a (void *), not some other pointer type. That's only likely to cause
problems in practice on weird architectures with different sized
representations for pointers to different types. Nonetheless add the
casts to make it happy.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Use of tcp_l2_mh has been removed in commit 38fbfdbcb9,
but its declaration and initialization are always in the code.
Remove them as they are useless.
Fixes: 38fbfdbcb9 ("tcp: Get rid of iov with cached MSS, drop sendmmsg(), add deferred flush")
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
For now, packets passed to the various *_tap_handler() functions always
come from the single "tap" interface. We want to allow the possibility to
broaden that in future. As preparation for that, have the code in tap.c
pass the pif id of the originating interface to each of those handler
functions.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
For certain socket types, we record in the epoll ref whether they're
sockets in the namespace, or on the host. We now have the notion of "pif"
to indicate what "place" a socket is associated with, so generalise the
simple one-bit 'ns' to a pif id.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
get_bound_ports_*() now only use their context and ns parameters to
determine which forwarding maps they're operating on. Each function needs
the map they're actually updating, as well as the map for the other
direction, to avoid creating forwarding loops. The UDP function also
requires the corresponding TCP map, to implement the behaviour where we
forward UDP ports of the same number as bound TCP ports for tools like
iperf3.
Passing those maps directly as parameters simplifies the code without
making the callers life harder, because those already know the relevant
maps. IMO, invoking these functions in terms of where they're looking for
updated forwarding also makes more logical sense than in terms of where
they're looking for bound ports. Given that new way of looking at the
functions, also rename them to port_fwd_scan_*().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently get_bound_ports() takes a parameter to determine if it scans for
UDP or TCP bound ports, but in fact there's almost nothing in common
between those two paths. The parameter appears primarily to have been
a convenience for when we needed to invoke this function via NS_CALL().
Now that we don't need that, split it into separate TCP and UDP versions.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
When we want to scan for bound ports in the namespace we use NS_CALL() to
run get_bound_ports() in the namespace. However, the only thing it
actually needed to be in the namespace for was to open the /proc/net file
it was scanning. Since we now always pre-open those, we no longer need
to switch to the namespace for the actual get_bound_ports() calls.
That in turn means that tcp_port_detect() doesn't need to run in the ns
either, and we can just replace it with inline calls to get_bound_ports().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
The implementation of scanning /proc files to do automatic port forwarding
is a bit awkwardly split between procfs_scan_listen() in util.c,
get_bound_ports() and related functions in conf.c and the initial setup
code in conf().
Consolidate all of this into port_fwd.h, which already has some related
definitions, and a new port_fwd.c.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
...so that we'll retry sending them, instead of more-or-less silently
dropping them. This happens quite frequently if our sending buffer on
the UNIX domain socket is heavily constrained (for instance, by the
208 KiB default memory limit).
It might be argued that dropping frames is part of the expected TCP
flow: we don't dequeue those from the socket anyway, so we'll
eventually retransmit them.
But we don't need the receiver to tell us (by the way of duplicate or
missing ACKs) that we couldn't send them: we already know as
sendmsg() reports that. This seems to considerably increase
throughput stability and throughput itself for TCP connections with
default wmem_max values.
Unfortunately, the 16 bits left as padding in the frame descriptors
we use internally aren't enough to uniquely identify for which
connection we should update sequence numbers: create a parallel
array of pointers to sequence numbers and L4 lengths, of
TCP_FRAMES_MEM size, and go through it after calling sendmsg().
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
It looks like we need it as workaround for this situation, readily
reproducible at least with a 6.5 Linux kernel, with default rmem_max
and wmem_max values:
- an iperf3 client on the host sends about 160 KiB, typically
segmented into five frames by passt. We read this data using
MSG_PEEK
- the iperf3 server on the guest starts receiving
- meanwhile, the host kernel advertised a zero-sized window to the
sender, as expected
- eventually, the guest acknowledges all the data sent so far, and
we drop it from the buffer, courtesy of tcp_sock_consume(), using
recv() with MSG_TRUNC
- the client, however, doesn't get an updated window value, and
even keepalive packets are answered with zero-window segments,
until the connection is closed
It looks like dropping data from a socket using MSG_TRUNC doesn't
cause a recalculation of the window, which would be expected as a
result of any receiving operation that invalidates data on a buffer
(that is, not with MSG_PEEK).
Strangely enough, setting TCP_WINDOW_CLAMP via setsockopt(), even to
the previous value we clamped to, forces a recalculation of the
window which is advertised to the sender.
I couldn't quite confirm this issue by following all the possible
code paths in the kernel, yet. If confirmed, this should be fixed in
the kernel, but meanwhile this workaround looks robust to me (and it
will be needed for backward compatibility anyway).
Reported-by: Matej Hrica <mhrica@redhat.com>
Link: https://bugs.passt.top/show_bug.cgi?id=74
Analysed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
cppcheck 2.12.0 (and maybe some other versions) things this if condition
is always true, which is demonstrably not true. Work around the bug for
now.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Newer versions of cppcheck (as of 2.12.0, at least) added a warning for
pointers which could be declared to point at const data, but aren't.
Based on that, make many pointers throughout the codebase const.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>